Independent player reference · custom mechanics first
HELHEIM CONQUER WIKI
A practical reference for Helheim's actual systems: progression math, imbuement effects and recipes, mining routes, storage rules, upgrades, useful commands, and the warnings that can save time and materials.
Accuracy note: Official source links are provided where available. Some older wiki entries remain unverified; check the linked official guide before spending rare materials.
Utopia · Levels 1–49First city, basic progression and Regular Dungeons
Moonlight District · 50–99Elite Dungeons and better loot opportunities
Sunshore · 100+Master Dungeons and advanced progression
Find NPCs: check the city's minimap markers. Dungeon access: speak to a No.XZoneGuard. Store valuables: use StorageArea. Upgrade NPCs: SanctifiedTeleporter takes you to a PK-enabled zone — prepare before entering.
A practical first-session route. Start here, then open a topic from the navigation when you need the details.
First thing to know: when you begin in Birth Village, you can be teleported to the PLVL bot. The bot gives you 2 hours of 2× EXP and power-levels you up to level 72. Make use of this early boost before you start planning longer-term progression.
3Join the official Helheim Discord and follow its account-linking instructions, submitting the code with the Discord /link command where prompted.
New player reward
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Helheim offers a New Player Pack through Discord account linking. Link your game account before looking for the claim option, then check the in-game prompt or official Discord instructions for how to claim it. The exact pack contents can change, so this guide does not guess the item list.
Log in to your character and type /linkdiscord.
Copy the one-time code the game gives you.
Join the official Helheim Discord and follow its account-linking instructions, submitting the code with the Discord /link command where prompted.
Wait for the confirmation, then check the in-game pack/claim instructions.
Never share your password or account recovery key. Only use the official Discord server and the code generated in-game.
Make sure your account is linked correctly, your Discord name includes the required tag, and you remain eligible under the current activity rules. If it does not register, check the latest official announcement or ask staff throug
Monthly active-account reward
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Accounts that meet Helheim's active-account requirements and have the required Discord tag in their Discord name can receive 1 Upgrade Card and x5 Token each month. Linking Discord alone does not guarantee the monthly reward: the account must satisfy the active requirements for the reward to register.
Make sure your account is linked correctly, your Discord name includes the required tag, and you remain eligible under the current activity rules. If it does not register, check the latest official announcement or ask staff through the official support channel.
When you start in Birth Village, ask about the PLVL option and use the teleport to reach the PLVL bot. It provides 2 hours of 2× EXP and PLVL up to level 72 . Follow the in-game prompts and check the timer so you use the boost eff
Do this first
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When you start in Birth Village, ask about the PLVL option and use the teleport to reach the PLVL bot. It provides 2 hours of 2× EXP and PLVL up to level 72. Follow the in-game prompts and check the timer so you use the boost effectively.
After the initial PLVL, continue progressing with the leveling route that fits your current level. This wiki's Leveling section explains normal EXP, the level-130+ Kill Exchange, approved maps and kill boosters.
Useful commands can show your progress, control on-screen trackers, check Renown and manage certain activities. Start with the short list for leveling and timers, then consult the full reference when needed.
Read the safety notes before using automation, trading services or performing an expensive or irreversible action. Keep your account recovery key private and check the exact NPC dialogue before confirming upgrades.
Once you're comfortable with leveling, use the navigation to find guides for Renown, Imbuements, Mining, Storage, Item Upgrades and Lottery. Each topic is separated so you don't have to scroll through one giant page.
Browse by topic
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Once you're comfortable with leveling, use the navigation to find guides for Renown, Imbuements, Mining, Storage, Item Upgrades and Lottery. Each topic is separated so you don't have to scroll through one giant page.
Accuracy note: Helheim can change systems through patches. If a value or rule here conflicts with the current in-game NPC or official update, use the current live information.
ᚱHELHEIM CODEX / PROGRESSION
Levels, experience and rebirth
ᚱ HELHEIM FIELD GUIDE
Leveling: the actual rules
ᚱ Second Rebirth — Four-Trial Roadmap
The official Second Rebirth quest must be completed in a strict order. Start with Alex in Ape City.
Monsters, quests, activities and EXP items. /togglelevelhud shows EXP-per-minute/hour tracking.
130–255
Kill Exchange
Must be second reborn and level 130+. Accept the current task from the Level Quest NPC, kill eligible monsters in an approved map, then complete the task for one level and attribute points.
Level 130 base requirements by class
Class
Share of base
Level 130 example
Archer
100%
500,000 kills
Fire Taoist
100%
500,000 kills
Water Taoist
75%
375,000 kills
Trojan
50%
250,000 kills
Warrior
50%
250,000 kills
The full base requirement starts at 500,000 for level 130–134 and increases by 500,000 every five-level interval, reaching 12,500,000 for level 250–254 before class adjustment and Renown discounts.
LvlBelow130[R3] adds 25% monster EXP below 130; R5 adds 50%. It does not replace the post-130 Level imbuement.
Active Renown in the map where you hunt reduces the kill requirement by 2%, 4%, 6%, 8% or 10%, depending on status.
Open-world PvP death during a task can remove 0.01%–2% of accumulated progress from the map with your highest active kill total. Check /checkkillquest after a death.
HealthWine Zone
One HealthWine starts a 60-minute session in the Magical or Physical zone you select. You can leave or disconnect and return to the same zone while the timer is active. Closing it early does not preserve a free new session; starting another requires another HealthWine. Use /togglehwtimer to show the timer.
For a one-handed Trojan setup, Penetration imbuement adds +2 radius at R3 or +4 at R5 and guarantees a second hit on monsters when Penetration activates. TrojansTouch needs matching-rank imbuements on both eligible one-handed weap
AoE farming
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For a Trojan-focused farming path, the official class guide lists Trojan–Water–Water as a screen-farming option: modified Pervade is an AoE skill that uses mana rather than stamina, while Cyclone from the class path provides mobility. Also test the newer Whip skill as part of your Trojan leveling rotation. Use a dense spawn and compare kills-per-minute rather than judging damage on one monster.
For a one-handed Trojan setup, Penetration imbuement adds +2 radius at R3 or +4 at R5 and guarantees a second hit on monsters when Penetration activates. TrojansTouch needs matching-rank imbuements on both eligible one-handed weapon slots.
A pure Warrior–Warrior–Warrior path has strong physical damage and Reflect, but the guide flags slow mobility, difficult later prestige leveling, no Stigma, and very poor magic defense. Pick the path for the job you want, not just
Cyclone
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Warrior is listed at 50% of the base Kill Exchange requirement (250,000 kills at level 130 before Renown discounts). For leveling comfort, the official class guide rates Water–Trojan–Warrior as highly mobile and strong during normal and prestige leveling because it retains both Cyclone and Superman. Test the newer Ares skill in your Warrior rotation as well, measuring kills per minute in a consistent spawn.
A pure Warrior–Warrior–Warrior path has strong physical damage and Reflect, but the guide flags slow mobility, difficult later prestige leveling, no Stigma, and very poor magic defense. Pick the path for the job you want, not just the final class label.
Use /togglelevelhud to compare EXP-per-minute or kills-per-minute. Use /togglehwtimer to track the remaining session time. Larger AoE is only useful if you can survive the pull and kill it efficiently.
Measure efficiency
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HealthWine Zone offers a Magical and a Physical version. One HealthWine starts a 60-minute session; you can leave and return to the selected zone while the timer is active. Choose the version your character survives best, then test the two large spawns on each floor.
Use /togglelevelhud to compare EXP-per-minute or kills-per-minute. Use /togglehwtimer to track the remaining session time. Larger AoE is only useful if you can survive the pull and kill it efficiently.
Build Renown in the area where you actually hunt rather than assuming one region's status applies everywhere. Use /checkrps to check your regional points.
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Your Renown is regional. The hunting-region progression includes Twin City, Phoenix Castle, Ape City, Desert City, Bird Island, Mystic Castle, BoostingZone and Labyrinth. Prestigious Renown is associated with Numis Token drops; Unattained is associated with Super Numis Token drops, per the server-specific reward information used in this wiki.
Build Renown in the area where you actually hunt rather than assuming one region's status applies everywhere. Use /checkrps to check your regional points.
Numis Token: the known use documented here is 30 minutes of Special Loot Hunting.
Numis Token: the known use documented here is 30 minutes of Special Loot Hunting.
Super Numis Token: also provides 30 minutes of Special Loot Hunting time, just like a normal Numis Token, but uses an increased loot pool with more Uber loot available. It is associated with Unattained Renown drops. Prepare your hunting spot and inventory before activating either token so you use the full timed session.
Practical tip: don't activate a timed token while you're still deciding where to go, sorting inventory, or waiting for a party. Prepare first, then start the timer.
Exceptional boss damage while XP skills are active.
Consideration
Damage drops when Superman is unavailable.
Archer–Archer–ArcherBoss damage+
Retained / special skills
Modified ToxicFog
Strength
Specialist boss-raid support with percentage-based monster damage.
Consideration
Difficult levelling; lacks Cyclone and Stigma.
Water–Warrior–TrojanPvP+
Retained / special skills
Stigma, shield access
Strength
Classic flexible PvP all-rounder.
Consideration
Weaker boss performance than dedicated damage builds.
Trojan–Warrior–WaterPvP+
Retained / special skills
Cyclone, Superman, Reflect, XP Shield, Stigma
Strength
Versatile PvP and PvE support.
Consideration
ViperFang and DragonTail listed as unavailable in official guide.
Trojan–Water–ArcherFarming+
Retained / special skills
Stigma, Invisibility, Cyclone
Strength
General-purpose endgame Archer farming.
Consideration
Not a dedicated boss-raid build.
Trojan–Water–WaterFarming+
Retained / special skills
Modified Pervade, Cyclone
Strength
Mana-based area farming with mobility.
Consideration
Relies on mana sustain and Pervade.
Water–Water–WaterSupport+
Retained / special skills
PoisonStar, ArcherBane, Modified Pervade
Strength
Team disruption, support and area farming.
Consideration
Challenging solo levelling.
Archer–Trojan–ArcherBeginner+
Retained / special skills
Cyclone
Strength
Straightforward early Archer hunting and resource farming.
Consideration
Limited endgame farming compared with specialist builds.
Warrior–Warrior–WarriorPvP+
Retained / special skills
Reflect
Strength
Strong physical damage and defence.
Consideration
Slow movement and poor magic defence.
Trojan–Warrior–FirePvP+
Retained / special skills
Reflect, XP Shield
Strength
Balanced Fire Taoist combination.
Consideration
Vulnerable to close-range physical classes.
Fire–Fire–FirePvP+
Retained / special skills
Modified Pervade
Strength
Focused high-damage pure Fire specialist.
Consideration
Difficult levelling and limited mobility.
Build roles are quick-reference categories, not a claim that a build is only useful for that activity. Check the full official guide for all conditions.
Meta Builds, Rebirth Skills & Class Choices
ᚱ Class & Rebirth — Quick Reference
Understand the three-class path before committing to a rebirth. Your earlier classes determine retained rebirth skills; your final class determines your current class progression.
Original classFirst rebirth classFinal class
After rebirthReturn to level 15 with zero EXP.
EquipmentEligible equipped items return to their lowest item level.
SkillsNormal skills and proficiencies reset; qualifying rebirth skills are granted.
Build planningChoose based on PvP, bosses, farming or support before committing.
Example: Water → Trojan → Warrior. The official guide explains which special skills are retained for different paths.
In Helheim, the three-class path matters: your final class determines your current equipment and normal progression, while previous classes determine which rebirth skills you retain. Choose for your goal before committing to a rebirth.
Important: “meta” is activity-specific. Gear quality, sockets, gems, imbuements and skill uptime can change the result. Treat these as practical starting points from the official class guide, not a promise that one build wins every situation.
Builds by goal
Goal
Suggested path
Why it is useful
Trade-off
Easy Warrior progression / boss damage
Water–Trojan–Warrior
Retains Cyclone and Superman; strong mobility, comfortable leveling and high sustained boss damage while XP skills are active.
No Reflect; damage dips when Superman is unavailable.
All-round PvP / flexible melee
Water–Warrior–Trojan
Shield access, Stigma and mobility; a dependable flexible path.
Weaker PvE and boss performance than Warrior damage-focused options.
All-round Warrior final class
Trojan–Warrior–Water
Retains Cyclone, Superman, Reflect, XP Shield and Stigma; strong PvP/PvE potential.
Two-handed weapon use limits you to melee attacks; listed ranged skills ViperFang and DragonTail are currently unavailable in the official guide.
Pure Warrior / Reflect
Warrior–Warrior–Warrior
Strong base physical damage, defense and Reflect; reasonable boss damage.
Slow mobility, difficult late prestige leveling, no Stigma and very poor magic defense.
The newer Trojan whip skill should be included in a leveling rotation rather than relying only on older single-target attacks. Test it on grouped monsters and compare kills per minute against your usual route; use it where its rea
Trojan leveling
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The newer Trojan whip skill should be included in a leveling rotation rather than relying only on older single-target attacks. Test it on grouped monsters and compare kills per minute against your usual route; use it where its reach, target coverage and recovery time make it efficient.
The official patch-note details for its exact damage, radius, cooldown and weapon requirements were not available in the indexed pages I could verify, so confirm those values in the live skill tooltip before treating them as fixed.
Ares is a newer Warrior skill to consider when building a leveling setup. Test it against a dense spawn and compare the number of monsters defeated per minute with your existing Warrior rotation. Keep it in the rotation if its act
Warrior leveling
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Ares is a newer Warrior skill to consider when building a leveling setup. Test it against a dense spawn and compare the number of monsters defeated per minute with your existing Warrior rotation. Keep it in the rotation if its actual target coverage and downtime outperform your alternatives.
Exact Ares damage, range, cooldown and unlock requirements need confirmation from the current in-game tooltip or patch entry; I have not guessed numeric values.
The improved Bomb skill should be considered as a Fire Taoist leveling option. Try it on grouped monsters and compare its clear speed with your current Fire rotation. Pair it with any relevant Fire/AoE setup only after checking th
Fire leveling
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The improved Bomb skill should be considered as a Fire Taoist leveling option. Try it on grouped monsters and compare its clear speed with your current Fire rotation. Pair it with any relevant Fire/AoE setup only after checking the skill's current target rules and the damage trade-offs from your equipped imbuements.
Exact radius, damage scaling, target limit and prerequisites were not exposed by the official pages I could retrieve, so check the live tooltip and current patch notes for precise numbers.
A large physical damage multiplier, especially useful against monsters and bosses. Builds that depend on XP-skill uptime can feel much weaker while it is unavailable.
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A large physical damage multiplier, especially useful against monsters and bosses. Builds that depend on XP-skill uptime can feel much weaker while it is unavailable.
Raises physical attack and improves physical farming or boss performance. BuffMeDaddy imbuement improves Stigma effect/duration and reduces mana costs for Stigma and several support skills.
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Raises physical attack and improves physical farming or boss performance. BuffMeDaddy imbuement improves Stigma effect/duration and reduces mana costs for Stigma and several support skills.
Reflect is a defensive threat that returns incoming damage; XP Shield adds another defensive option. Some class paths retain one or both, so check the retained-skill table before rebirthing.
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Reflect is a defensive threat that returns incoming damage; XP Shield adds another defensive option. Some class paths retain one or both, so check the retained-skill table before rebirthing.
The official leveling guide describes reworked skills that support targeted AoE damage, and relevant reworked casting uses mana instead of stamina. Water-based farming variants use mana-powered AoE Pervade; pure Fire gets a focuse
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The official leveling guide describes reworked skills that support targeted AoE damage, and relevant reworked casting uses mana instead of stamina. Water-based farming variants use mana-powered AoE Pervade; pure Fire gets a focused, high-damage version.
Archer–Archer–Archer gains a PvE-focused ToxicFog that drains a configured percentage of monster or boss HP per tick. This makes it valuable for raid support against huge health pools, even though its leveling journey can be rough
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Archer–Archer–Archer gains a PvE-focused ToxicFog that drains a configured percentage of monster or boss HP per tick. This makes it valuable for raid support against huge health pools, even though its leveling journey can be rough.
Water–Water–Water gains PoisonStar, which limits healing/potion use according to skill level, and ArcherBane, which forces flying Archers back to the ground. It is a support/disruption choice, not an easy solo leveling pick.
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Water–Water–Water gains PoisonStar, which limits healing/potion use according to skill level, and ArcherBane, which forces flying Archers back to the ground. It is a support/disruption choice, not an easy solo leveling pick.
Snow on a Wand adds +3 blocks at R3 or +6 at R5; StrandedMonster on a Halbert adds +2/+4; Rage on a Club adds +2/+4; Fire Tao AoE on a Backsword adds +2/+4 radius with a damage trade-off. PvP may be nerfed where noted.
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Snow on a Wand adds +3 blocks at R3 or +6 at R5; StrandedMonster on a Halbert adds +2/+4; Rage on a Club adds +2/+4; Fire Tao AoE on a Backsword adds +2/+4 radius with a damage trade-off. PvP may be nerfed where noted.
How to decide if a build is working
Pick one target activity: normal EXP, post-130 Kill Exchange, special loot hunting, bossing or PvP.
Match the skill and weapon to that activity; for leveling, radius and targets killed per cast matter as much as damage per hit.
Use the leveling HUD to compare EXP/hour or kills/minute in the same spawn and under similar buffs.
Keep enough defense and mana sustain to avoid downtime; a larger pull is not better if it kills you or forces frequent recovery.
Check rebirth retained skills before choosing a long-term path. Rebirth resets normal skills and proficiencies, and ordinary final-class skills must be relearned.
Earn regional recognition items, use them to gain RenownPoints, then visit that region's Renowner to unlock the next status. Each region progresses separately.
Renown is regional, not account-wide. Speak to the local Renowner and claim the free Unknown status before upgrading. Posters and Books must match the relevant region.
Item / status
Points / requirement
Effect
PosterOfRecognition
+50
Right-click to gain points for the matching region.
BookOfRecognition
+500
Right-click to gain points for the matching region.
Unknown
Free
No active benefit; starting status.
Respected
1,000
Leveling regions: 2% fewer kills after 130. Hunting regions: normal gem drops.
Hunting regions: Twin City, Phoenix Castle, Ape City, Desert City, Bird Island, Mystic Castle, BoostingZone and Labyrinth. Leveling regions: Frozen Grotto, Sea of Thieves and Frozen Hideout. Beach Map Renown also affects WhitePearl luck. Use /checkrps to see points by region.
Practical order: if you're about to start a post-130 Kill Exchange task, upgrade the Renown for your intended map first. The official guide says Renown cannot be upgraded while a level kill task is active.
One workspace for recipes, rank comparisons, equipment eligibility and your saved material plan.
Showing official recipe finder.
Recipes and equipment eligibility reference the official Helheim imbuements guide. Check the official guide for future server changes.
Workshop tip: Each view has its own shareable link. Use the tabs to switch tools; your saved crafting plan remains available in Material Planner.
ᚱHELHEIM CODEX / CRAFTING
Imbuements and ingredient planning
ᚱ Official Recipe Audit
49 recipes checked: 24 Rank 3, 24 Rank 5 and one Rank X. Material names, quantities and alternative ingredients are reproduced from the official Helheim imbuements page. Other older wiki guides are not covered by this audit.
Rank X — CursedOne[RX]: 2x MidnightGemstone, 20x PunishmentOre. Prevents monster-kill EXP, but quest and dungeon EXP can still be awarded. Official source.
Craft at the Market imbuement crafter. The official guide documents Rank 3, Rank 5 and special Rank X options. Equip an eligible item before speaking to the matching Imbuement Master.
ᚱ HELHEIM FIELD GUIDE
Imbuements: find the right power and recipe
Find the imbuement, then check the exact materials and effects.
EQUIPMENT POWERS
FIND IT FAST
Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.
ᚱ Verified equipment & effect finder
Quick comparison from the official Helheim imbuements reference. These are abbreviated effects: read the full official description for conditions, PvP adjustments and exceptions.
These examples are checked against the official effect descriptions. For recipes, use the recipe finder below and verify ingredients against the linked official list.
Imbuement
R3
R5
Scatter
270° fan
360° fan
Level
+1 level-task kill per monster
+3 level-task kills per monster
Gold
+10% gold with VIP
+25% gold with VIP
ScatterDMG
+10% monster damage
+25% monster damage
LvlBelow130
+25% EXP below level 130
+50% EXP below level 130
MonsterMAttk
+100% magic damage vs monsters, 2% health recovery
+200% magic damage vs monsters, 5% health recovery
Use the class/role index to jump to the effects that suit your build. Recipes below are transcribed from Helheim's official Imbuements guide. Craft at the Market imbuement crafter, then equip the eligible target item and speak to the matching Imbuement Master. Rank 5 usually requires the listed high-tier equipment; the master rejects incompatible items.
Colour key:Gold = imbuement name / important rule · Blue = Rank 3 effect · Green = Rank 5 effect · Red = warning or risk. This makes the effect columns easier to scan.
R5 recipes use late-tier materials, including Luxio/Laxio and GoldenFox drops.
TrojansTouch requires matching rank imbuements on both eligible one-handed slots.
CursedOne[RX] stops EXP from monster kills.
Archer imbuements
Imbuement
Target
Rank 3
Rank 5
Scatter
Bow
Scatter fan radius becomes 270°.
Scatter fan radius becomes 360°.
ScatterDMG
Archer Plume
+10% Scatter damage to monsters.
+25% Scatter damage to monsters.
ArtemisMight
Level 15–150 Archer Coat (R3); level 131–150 (R5)
Every third Scatter deals x3 skill damage to monsters.
Every third Scatter deals x6 skill damage to monsters.
DaggerRain
Dagger
Extra cast in the opposite direction; radius +2.
Multiple directions with 360° coverage; radius +4.
Trojan imbuements
Imbuement
Target
Rank 3
Rank 5
Rage
Club
Rage range +2 blocks.
Rage range +4 blocks.
TrojansTouch
Level 1–130 one-handed weapon or shield (R3); level 131–150 (R5)
Requires matching R3 on both hands. Different weapon categories: passive-skill damage +25% vs monsters and +10% vs players. Same category: FastBlade, ScentSword and Hercules +10% vs players.
Requires matching R5 on both hands. Different weapon categories: passive-skill damage +50% vs monsters and +20% vs players. Same category: FastBlade, ScentSword and Hercules +20% vs players.
Penetration
Dagger
Trojan Penetration radius +2; guaranteed double hit on monsters when it activates.
Trojan Penetration radius +4; guaranteed double hit on monsters.
BuffMeDaddy
Coronet
Stigma effect/duration +30%; mana cost of Stigma, MagicShield, StarofAccuracy and Invisibility -25%.
Stigma effect/duration +50%; those skills' mana cost -50%.
Fire Taoist / Water Taoist imbuements
Imbuement
Target
Rank 3
Rank 5
Fire
Backsword
Fire skill hits multiple monsters; distance up to 10 blocks.
Fire skill hits multiple monsters; distance up to 15 blocks.
These are the Rank 5 material requirements listed in the official Helheim guide. Names and quantities are kept as published; check the live Market crafter if a patch changes a recipe.
Important compatibility warnings: TrojansTouch only activates when both eligible one-handed slots have matching active TrojansTouch ranks. One imbuement, mixed ranks, or a two-handed weapon gives no bonus. Gold imbuements need active VIP. CursedOne[RX] prevents EXP from monster kills, though quests and dungeons may still award EXP. Several radius effects are nerfed in PvP.
Choose an imbuement to compare its documented effects, eligible equipment and exact crafting materials side by side. The higher rank is not always an uncomplicated upgrade: read drawbacks and item restrictions.
Tip: Alternative ingredients marked OR are choices, not materials you must collect together. Check equipment level restrictions before crafting.
All 24 R3/R5 pairs documented by Helheim are now included. Rank X CursedOne is a separate special power and is not an R3/R5 pair. Source: Official Helheim Imbuements guide
ᚱ OFFICIAL EQUIPMENT COMPATIBILITY
Which item can hold this imbuement?
Search an imbuement, item or equipment slot before crafting. Eligibility details are copied from the official equipment list; the in-game Imbuement Master has the final say.
Imbuement
Eligible item / level
Slot
Rank
Important: Equip the target item before visiting its matching Imbuement Master. Rank 5 generally requires an eligible high-tier item. A rejected item does not consume the crafted imbuement. Official eligibility guide.
ᚱ Imbuement Material Planner
Choose an official Rank 3, Rank 5 or Rank X recipe, set the number of crafts, and add it to your plan. Shared materials are automatically totalled across different imbuements.
ᚱ Wiki Health Check
Run a local check of the recipe planner, navigation targets and saved-plan controls. This checks the current page without uploading data or changing your crafting plan.
Not checked yet.
ᚱ Saved Crafting Plans
Your selected imbuements and quantities now save automatically on this device, alongside your owned-material inventory. Export a backup to move your plan to another browser or computer.
Your plan saves automatically where browser storage is available.
Import replaces your current plan and owned quantities. Backups are stored on your device; nothing is uploaded to a server.
Selected crafts
No crafts added yet.
Combined material totals
Add a recipe to calculate totals.
ᚱ Crafting Progress Dashboard
See how close each selected craft is to having its required materials. Shared inventory is allocated in the order recipes were added, so the same item is never counted twice. Alternative ingredients remain unallocated until you choose which one to use.
Add a recipe to view progress.
Progress is a material readiness estimate, not a crafting success rate. A recipe with alternative materials cannot be marked fully ready by this dashboard.
ᚱ Farming Checklist · Materials You Already Own
Enter your current inventory quantities. The checklist automatically subtracts them from the combined crafting requirements. Quantities are saved in this browser.
Text exports work offline and include your current materials or plan. JSON backup remains the option for restoring editable progress.
Add an imbuement recipe above to start your checklist.
Alternative materials (marked OR) require you to choose one ingredient. Their availability is not automatically subtracted, to avoid misleading totals.
Alternative ingredients are shown as a choice, not counted twice. This calculator totals documented crafting requirements only; it does not assume exchange ratios, farming rates, success chances or materials already owned.
*Statistical average calculated using one swing every 3 seconds; actual drops are random. Equip a Hoe or PickAxe in the right hand, leave the left hand empty, and mine in a supported area. Normal gems come from GemAreas, not traditional gem mining.
Mining requires your character to be alive, a Hoe or PickAxe in the right hand, an empty left hand, and a supported mining area. A full inventory stops mining. The documented swing interval is about three seconds; drop chances are random, so average times are estimates.
Demonic: 5 Orb → Crystal → Prism → Shard → Gemstone → Essence (5 of each conversion except the last steps use 3, 2, 2). Twilight: 7 TwilightPrism → TwilightShard; 7 Shards → TwilightPotion.
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Demonic: 5 Orb → Crystal → Prism → Shard → Gemstone → Essence (5 of each conversion except the last steps use 3, 2, 2). Twilight: 7 TwilightPrism → TwilightShard; 7 Shards → TwilightPotion.
Rare materials outside mining
Carrots: Luxio/Laxio in a CityWar winner's special hunting area have a 0.1% chance per kill. A carrot roll is 80% Common, 15% Rare, 5% Mythic; only one carrot can be carried at a time.
DimensionalWing: complete seven Astral Knight daily quest armor pieces, exchange them for an AstralStatue, summon on Sunday and defeat the boss within five minutes. One player at a time.
Rank 5 Imbuement Material: dropped by GoldTusk in the Tusk Raid, not BronzeTusk or SilverTusk.
IcetouchedOrb: IcetouchedBeast drops three orbs on the ground; remember to pick them up.
Storage is a major quality-of-life feature: you can store a wide variety of useful items, from Meteors and DragonBalls to Celestial Stones, Proficiency Tokens, Upgrade Cards and more. There are dedicated NPCs for different item groups, so use the correct one for the item you want to deposit.
Stores many supported consumables and upgrade materials, including Meteors, DragonBalls, Celestial Stones, Proficiency Tokens, Upgrade Cards and other eligible items. Check the NPC's accepted-item list for the full set.
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Stores many supported consumables and upgrade materials, including Meteors, DragonBalls, Celestial Stones, Proficiency Tokens, Upgrade Cards and other eligible items. Check the NPC's accepted-item list for the full set.
Stores eligible compose value separately. This is a conversion system, not a vault for preserving the original gear—read the Compose Storage rules below before depositing.
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Stores eligible compose value separately. This is a conversion system, not a vault for preserving the original gear—read the Compose Storage rules below before depositing.
Accounts with VIP can transfer eligible stored materials across accounts through each relevant storage NPC. Use the correct NPC for the material category and check the live NPC options for the transfer flow and restrictions.
VIP quality of life
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Accounts with VIP can transfer eligible stored materials across accounts through each relevant storage NPC. Use the correct NPC for the material category and check the live NPC options for the transfer flow and restrictions.
VIP quality of life
Store eligible items individually or use Store All where supported. Withdrawals require enough free inventory slots. Always check the selected NPC and item list before confirming a bulk action.
Stored currency form
Stored value
Single Meteor / DragonBall
1
Scroll
10
Bag
100
Withdrawals return the most compact form possible: bags first, then scrolls, then singles. Gem packs count as 10 gems and are returned as packs when possible. The dedicated material storage accepts eligible mining, crafting, boss, Luxio/Laxio and Golden Fox materials.
Compose Storage conversion
Eligible items must be level 130 or below and have compose +1 to +9. Deposits check all eligible compose items in your inventory, so don't carry valuable main gear during deposit. Items with sockets/gems, unsupported categories, items above +9 or items without compose value are rejected. Withdrawn items are clean normal-quality items with only the chosen plus value.
Withdraw plus
Stored +1 equivalents required
+1
1
+2
3
+3
9
+4
27
+5
81
+6
243
+7
729
+8
2,187
+9
6,561
Warning: Compose Storage is a value conversion system, not a vault that preserves the original item's stats. Withdrawn items are clean normal items with the selected compose value only.
Choose what you want to improve. Each system uses a different method — do not confuse item levels, quality, sockets and composition.
Item Level
What changes
Equipment level and its requirements.
Where to start
See ArtisanWind, Market Upgrader or the relevant high-level upgrader below.
Item Quality
What changes
Equipment quality toward Super.
Material
DragonBalls — exact route depends on the NPC.
Sockets
What changes
Gem slots in equipment.
Before proceeding
Check the detailed socket rules and eligible equipment below.
Composition
What changes
Equipment's + value; server maximum +12.
Important
Higher composition tiers have separate requirements.
Officially confirmed limit: maximum item level 150 and maximum composition +12. The older detailed upgrade rates below are retained from the existing player wiki and have not been independently reverified here.
Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.
System
Changes
Materials / method
Item level
Next item version; stats and requirements rise.
Meteors, DragonBalls, UpgradeCards or UpgradeBadge depending on route.
Quality
Raises item quality toward Super.
DragonBalls.
Sockets
Opens first/second gem socket.
May occur as a bonus during Meteor/DragonBall upgrades; chances are undisclosed.
Composition
Raises + value.
Pearls or GemOfTheSea beyond +9.
Which NPC?
ArtisanWind: chance-based Meteor/DragonBall attempts; scrolls can automate ten attempts. Failed Meteor attempts can reduce durability, so keep silver for repairs.
Market Upgrader: fixed calculated material quantity for guaranteed normal-range level/quality transaction when requirements are met.
High Upgrader / WeaponMaster: supported late normal-range equipment up to level 130, using one DragonBall per level step.
Refined Upgrader: supported level-130 weapons/shields to 140 and 150, plus composition +9 to +12.
Refined upgrade
Requirement
UpgradeCard
UpgradeBadge
130 → 140
Character level 140+
5% fixed success per card; 20-card failsafe
100% fixed success
140 → 150
Character level 150+
2% fixed success per card; 40-card failsafe
40% fixed success
Failsafe reminder: the 130→140 UpgradeCard route has a 20-card failsafe, and the 140→150 route has a 40-card failsafe. Keep track of cards used for each upgrade tier; do not mix the two tiers when counting attempts. Confirm the current Refined Upgrader tooltip if a patch changes the failsafe.
UpgradeCards [0–8] are very rare random numbered drops from ordinary hunting outside excluded special maps. UpgradeCard [9] is associated with the DuneBeast/Rhaegal Dune-map hunt. Collect the full numbered set, sacrifice it to summon BarnacleBeast on the Beach and defeat it for an UpgradeBadge.
Composition after +9: Pearls and GemOfTheSea
For compositions beyond +9, use the Refined Upgrader and the appropriate Pearl-based materials. White Pearl is an exceptionally rare RottenSailors drop on the Beach; the other Pearls drop from Utopiec in Sea of Thieves. Collect the full set of seven Pearls and sacrifice them to start the Kraken ritual, then defeat Kraken to obtain GemOfTheSea. This is the key material route for pushing composition beyond +9, up to the supported +12 range.
Before attempting +10 to +12: collect the Pearl set first, confirm the current Refined Upgrader material/cost display, and make sure you are upgrading an eligible item. Do not assume ordinary compose materials or Compose Storage will upgrade your equipped item beyond +9.
Pearl automation command: VIP players can use /stoponpearlsuccess to toggle whether automatic Pearl attempts stop after a successful composition upgrade. Confirm the toggle state before starting a long session.
Socket farming tip: ordinary Meteor/DragonBall upgrades can open sockets as a bonus on eligible items. Neither socket is guaranteed. Activate Lucky Time and use the character with the qualifying Nobility rank for ordinary upgrades; this improves odds but does not guarantee success.
Speak with LuckyLantern in Market to enter the PK-disabled Lottery map.
Each LuckyBox consumes one LottoTicket, which must be in your inventory.
Your game account must be linked to Discord: use /linkdiscord and submit the generated code with /link in the Helheim Discord.
Daily opening limit: standard players 10; VIP6 players 12. The limit is tracked by character and IP, so another character on the same IP does not provide a fresh full allowance.
Box colours are visual choices; all colours use the same overall prize pools. Exact odds are not published.
Super gems, refined gem packs, top ClassMoneyBags, Rank 5 versions of core imbuements, UpgradeCards [0–8], UpgradeCertificates, +4Stone, HousePermit, 10x boosters, LordToken, MiraculousGourd, MagicalBottle and VIPPass[30D].
Read full explanation
Super gems, refined gem packs, top ClassMoneyBags, Rank 5 versions of core imbuements, UpgradeCards [0–8], UpgradeCertificates, +4Stone, HousePermit, 10x boosters, LordToken, MiraculousGourd, MagicalBottle and VIPPass[30D].
LadyLuck conversions
3 MiniLottoTickets → 1 LottoTicket. 10 LifeFruit → 1 LifeFruitBasket. Treat lottery tickets as optional entertainment, not a dependable profit method; many rewards are modest and exact probabilities are not public.
Official rules allow auto-clickers only in PvE while you are actively at the keyboard. They are not allowed in PvP, events or any AFK environment. Bots, hacks, injected code and third-party gameplay automation are forbidden.
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Official rules allow auto-clickers only in PvE while you are actively at the keyboard. They are not allowed in PvP, events or any AFK environment. Bots, hacks, injected code and third-party gameplay automation are forbidden.
Save the account recovery key securely. It is the account recovery method described by the official beginner guide. Never give it to another player or staff member.
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Save the account recovery key securely. It is the account recovery method described by the official beginner guide. Never give it to another player or staff member.
Before any irreversible or expensive action: read the NPC dialogue, check item eligibility, confirm the exact material cost, leave inventory space, and verify the latest patch. Staff rules state lost items, characters and gear will not be restored in ordinary cases.
ᚱ Source confidenceOfficial guide linkedCheck official source
Only the Icetouched Beast raid reference is explicitly verified here against its official boss page. Other encounter summaries are retained for convenience, but should be checked before relying on requirements, times or rewards.
ᛟ Dungeon Types — Verified Finder
Use the appropriate ZoneGuard to start dungeon tasks. The dungeon type determines the challenge and rewards.
Type
Where
What to expect
RDUNG
All main cities
Kill target monsters, reach and defeat the dungeon boss.
CDUNG
Utopia
Complete the dungeon objective before its timer expires.
EDUNG
Moonlight District
Harder encounters, improved loot and better Jade opportunities.
MDUNG
Sunshore
Master-level puzzle-oriented encounters.
SDUNG
Chance in every main city
Rare easier dungeon with greatly boosted rewards, selected by chance.
Official beginner guidance recommends waiting until at least level 15 before attempting Utopia dungeons. Dying inside a dungeon causes an EXP penalty.
Unverified — refer to the existing guide cautiously
Source audit: The official Icetouched Beast encounter is documented in detail. Dunes, BarnacleBeast and Kraken summon entries are retained as provisional until a matching official reference can be confirmed. Do not treat their unverified requirements or rewards as guaranteed.
ᚱ Icetouched Beast — Official Raid Reference
Verified raid details, mechanics and loot from the official Helheim boss guide.
LocationFrozen Hideout (FG7)
SpawnSaturday, 18:00 server time
Starting HP1,000,000,000
RelocationEvery 100M HP lost
Combat phases
Phase
HP remaining
Key mechanic
1
Above 700M
Standard magic attacks
2
700M–300,000,001
Freezing storm and varied magic
3
300M or below
Melee attacks and frost life drain
Watch out: The freezing storm affects players within roughly 15 tiles for 3 seconds. In phase 3, frozen players lose 15% of maximum HP per second for 3 seconds.
The official beginner guide confirms these dungeon types. Boss summon details that are not fully verified should not be presented as guaranteed mechanics.
RDUNGRegular · main cities · monster objective then boss
CDUNGChallenge · Utopia · timed objective
EDUNGElite · Moonlight District · harder encounters
MDUNGMaster · Sunshore · puzzle-oriented
SDUNGSpecial · chance in main cities · boosted rewards
Boss reference for dungeon runs, quest progression and organised end-game raids. Check announcements before travel: schedules and mechanics can change.
New player tip: not every boss is designed to be soloed. Start with your city's dungeon task, learn the encounter, and save end-game raids for when you have supplies, inventory space and a group.
Spawn: Saturday at 18:00 server time. Global announcements indicate spawn and when players begin attacking.
Health: 1,000,000,000 HP. Its phases intensify as its health falls; every 100,000,000 HP removed, it relocates through the frozen shadows and returns elsewhere in FG7.
Main danger: Freezing Storm freezes nearby players for three seconds. In Phase 3, frozen players also lose 15% maximum HP per second for three seconds. Ranged players should avoid standing close; melee players should react to warnings.
Rewards: 3 IcetouchedOrbs, 7 random cosmetic drops, 25–50 million gold across public piles, 5–10 DBScrolls, and one permanent ice-cosmetic unlock roll for the killer.
Preparation: Bring a coordinated group, healing supplies and free inventory slots. Watch announcements after every relocation and regroup quickly.
City ranges: Utopia 1–49, Moonlight District 50–99, Sunshore 100+. Same-type dungeon cooldowns are 30, 45 and 90 minutes respectively. Avoid dungeon runs before level 15 ; death applies an EXP penalty.
Progression · Repeatable
Read full explanation
Each main city has dungeon tasks started through its local No.XZoneGuard. Complete the objective and defeat the boss or final encounter to receive the full reward.
Progression · Repeatable
RDUNG — Regular Dungeon: clear the required monsters and reach the boss.
CDUNG — Challenge Dungeon: Utopia; finish before the timer expires.
MDUNG — Master Dungeon: Sunshore; puzzle-oriented encounters and advanced rewards.
SDUNG — Special Dungeon: a rare, easier version with greatly boosted rewards.
City ranges: Utopia 1–49, Moonlight District 50–99, Sunshore 100+. Same-type dungeon cooldowns are 30, 45 and 90 minutes respectively. Avoid dungeon runs before level 15; death applies an EXP penalty.
These encounters are tied to the four ordered Maze trials. Follow the quest NPC sequence; do not jump between trials or discard relics before Alex accepts them.
Quest chain
Quest chain
These encounters are tied to the four ordered Maze trials. Follow the quest NPC sequence; do not jump between trials or discard relics before Alex accepts them.
Corrupted: CorruptedDemon and Korrun. HellFire is needed for purification steps; failures can consume ingredients.
Contaminated: BigSackBrute provides RestorationWater; complete the map and dimension steps before finishing the trial.
Spirited: collect IgnorokFang, VulmirFang and PyrrhavoxFang from the three dragons, then return them to TheOldLady.
Enchanted: Shadowflutter, Vampyreon and Batrick provide the ordered Essences; the final sequence leads to AncientCreature.
Before entering: carry PurificationFire and plenty of inventory space. Some dimensions reset if you leave or die, and purification exchanges may fail while consuming materials.
Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.
Dunes encounter · Upgrade-card hunt
Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.
Read full explanation
The DuneBeast / Rhaegal Dune-map encounter is associated with the rare numbered UpgradeCard [9]. This is the Dunes boss route to check while assembling the complete numbered Upgrade Card set.
Dunes encounter · Upgrade-card hunt
LocationDune map
Notable dropUpgradeCard [9]
The exact raid entry conditions, boss timing and full loot table are not confirmed in this edition; check the live game or official announcements.
Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.
Summoned boss · Item upgrades
Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.
Read full explanation
Collect the complete numbered set: UpgradeCards [0–8] are rare hunting drops, while [9] is tied to the Dune-map encounter. Sacrifice the full set to summon BarnacleBeast on the Beach, then defeat it to obtain an UpgradeBadge.
Raid loot rule: the Icetouched Beast's listed rewards are public ground drops, so stay close to the boss, keep your inventory clear and be ready to collect quickly. A duplicate permanent cosmetic unlock does not award a replacement cosmetic.
ᚺ · WIKI RELIABILITY
Wiki Diagnostics & Accessibility
Check navigation, crafting controls and browser storage on this device. These checks do not verify server game mechanics.
Keyboard: Ctrl/Cmd + K opens guide search, Escape closes it, Tab moves through controls.
◎HELHEIM CODEX / SOURCES
Documentation and references
ᚱ Official Features & Server Limits
130–130–255Maximum level progression
+12Maximum equipment composition
Level 150Maximum item level
2 rebirthsMaximum reborn tier
Officially listed features include custom raids and dungeons, custom commands, lottery, Arena Qualifier, cosmetics and both gold and HelheimPoints. The official features page also states there is no offline mining or offline marketing.
This player wiki is a detailed companion guide, not an official publication. The live official wiki remains the authority for current values and any changes after the source pages were updated.