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HELHEIM
CONQUER WIKI

A practical reference for Helheim's actual systems: progression math, imbuement effects and recipes, mining routes, storage rules, upgrades, useful commands, and the warnings that can save time and materials.

ᚺ ᛖ ᛚ ᚺ ᛖ ᛁ ᛗ · THE PLAYER CODEX

Forge your legend in Helheim.

Your field guide to progression, equipment, imbuements and the realm’s toughest encounters. Find your next objective.

ᚱ INDEPENDENT PLAYER CODEXOfficial sources linked in guides · Always check live mechanics
✧ Tip: Use the search box below to find a specific material, boss, command or mechanic.
Tip: press / to search · Use section jump lists to find exact guides

Choose a topic above, or search to find the section that contains what you need.

✦HELHEIM CODEX / START HERE

Your first steps through Helheim

ᚱ YOUR ADVENTURE

New Player Progression Roadmap

Pick a stage to open the matching guide. This is a suggested learning order, not a claim about mandatory game requirements.

Accuracy note: Official source links are provided where available. Some older wiki entries remain unverified; check the linked official guide before spending rare materials.

ᚱ OFFICIAL QUICK REFERENCESource: Game Features ↗

Server limits at a glance

255Final maximum level (130–130–255)
+12Maximum composition
150Maximum item level
2Maximum rebirths

These values come directly from the official game features page. Older wiki entries elsewhere have not all been audited.

ᚱ HELHEIM FIELD GUIDE

New Player Start Here

Follow the essentials first. Open full details only when needed.

ᚱ FIRST 3 THINGS TO DO

1 · Beginner Quest

Complete GuruTodd's beginner quest before exploring far from Utopia.

2 · Find Help

Speak to HelheimHelper, obtain PLVLAssistance and right-click it to check for available level-130 Archers.

3 · First Dungeon

Reach level 15 and bring consumables before trying a dungeon.

Verified against the Official Beginner Guide.

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

ᚱ New Player — 60-Second Start

Utopia · Levels 1–49First city, basic progression and Regular Dungeons
Moonlight District · 50–99Elite Dungeons and better loot opportunities
Sunshore · 100+Master Dungeons and advanced progression

Find NPCs: check the city's minimap markers. Dungeon access: speak to a No.XZoneGuard. Store valuables: use StorageArea. Upgrade NPCs: SanctifiedTeleporter takes you to a PK-enabled zone — prepare before entering.

Source: Official Beginner Guide.

A practical first-session route. Start here, then open a topic from the navigation when you need the details.

First thing to know: when you begin in Birth Village, you can be teleported to the PLVL bot. The bot gives you 2 hours of 2× EXP and power-levels you up to level 72. Make use of this early boost before you start planning longer-term progression.
8 guides
Jump to a guide · 8 topics
BEGINNER PATH
Player progression

New Player Pack — link Discord first↗

QUICK REFERENCE
1Log in to your character and type /linkdiscord .
2Copy the one-time code the game gives you.
3Join the official Helheim Discord and follow its account-linking instructions, submitting the code with the Discord /link command where prompted.
New player reward
Read full explanation

Helheim offers a New Player Pack through Discord account linking. Link your game account before looking for the claim option, then check the in-game prompt or official Discord instructions for how to claim it. The exact pack contents can change, so this guide does not guess the item list.

  1. Log in to your character and type /linkdiscord.
  2. Copy the one-time code the game gives you.
  3. Join the official Helheim Discord and follow its account-linking instructions, submitting the code with the Discord /link command where prompted.
  4. Wait for the confirmation, then check the in-game pack/claim instructions.

Never share your password or account recovery key. Only use the official Discord server and the code generated in-game.

New player reward
BEGINNER PATH
Player progression

Monthly reward for active linked accounts↗

QUICK REFERENCE

Make sure your account is linked correctly, your Discord name includes the required tag, and you remain eligible under the current activity rules. If it does not register, check the latest official announcement or ask staff throug

Monthly active-account reward
Read full explanation

Accounts that meet Helheim's active-account requirements and have the required Discord tag in their Discord name can receive 1 Upgrade Card and x5 Token each month. Linking Discord alone does not guarantee the monthly reward: the account must satisfy the active requirements for the reward to register.

Make sure your account is linked correctly, your Discord name includes the required tag, and you remain eligible under the current activity rules. If it does not register, check the latest official announcement or ask staff through the official support channel.

Monthly active-account reward
BEGINNER PATH
Player progression

1 · Get your starting boost↗

QUICK REFERENCE

When you start in Birth Village, ask about the PLVL option and use the teleport to reach the PLVL bot. It provides 2 hours of 2× EXP and PLVL up to level 72 . Follow the in-game prompts and check the timer so you use the boost eff

Do this first
Read full explanation

When you start in Birth Village, ask about the PLVL option and use the teleport to reach the PLVL bot. It provides 2 hours of 2× EXP and PLVL up to level 72. Follow the in-game prompts and check the timer so you use the boost effectively.

Do this first
BEGINNER PATH
Player progression

2 · Learn the basics of leveling↗

QUICK REFERENCE

Open Leveling & PLVL →

Read full explanation

After the initial PLVL, continue progressing with the leveling route that fits your current level. This wiki's Leveling section explains normal EXP, the level-130+ Kill Exchange, approved maps and kill boosters.

Open Leveling & PLVL →

BEGINNER PATH
Player progression

3 · Learn the commands you will actually use↗

QUICK REFERENCE

Open Commands →

Read full explanation

Useful commands can show your progress, control on-screen trackers, check Renown and manage certain activities. Start with the short list for leveling and timers, then consult the full reference when needed.

Open Commands →

BEGINNER PATH
Player progression

4 · Avoid losing items or progress↗

QUICK REFERENCE

Open Rules & Safety →

Read full explanation

Read the safety notes before using automation, trading services or performing an expensive or irreversible action. Keep your account recovery key private and check the exact NPC dialogue before confirming upgrades.

Open Rules & Safety →

BEGINNER PATH
Player progression

5 · Explore custom systems when you need them↗

QUICK REFERENCE

Once you're comfortable with leveling, use the navigation to find guides for Renown, Imbuements, Mining, Storage, Item Upgrades and Lottery. Each topic is separated so you don't have to scroll through one giant page.

Browse by topic
Read full explanation

Once you're comfortable with leveling, use the navigation to find guides for Renown, Imbuements, Mining, Storage, Item Upgrades and Lottery. Each topic is separated so you don't have to scroll through one giant page.

Browse by topic
BEGINNER PATH
Player progression

Official references↗

QUICK REFERENCE

Use the official wiki and beginner guide when you need the latest information or want to confirm a mechanic changed in a patch.

Use the official wiki and beginner guide when you need the latest information or want to confirm a mechanic changed in a patch.

Official Wiki ↗ · Beginner Guide ↗

Accuracy note: Helheim can change systems through patches. If a value or rule here conflicts with the current in-game NPC or official update, use the current live information.
ᚱHELHEIM CODEX / PROGRESSION

Levels, experience and rebirth

ᚱ HELHEIM FIELD GUIDE

Leveling: the actual rules

ᚱ Second Rebirth — Four-Trial Roadmap

The official Second Rebirth quest must be completed in a strict order. Start with Alex in Ape City.

1 · CorruptedKorrun · Maze Floor 1 · CorruptedOrb
2 · ContaminatedNoxaria · Maze Floor 2 · ContaminatedNexus
3 · SpiritedElaria · Maze Floor 5 · SpiritedNexus
4 · EnchantedMyrren · Maze Floor 3 · EnchantedNexus

Return each completed trial relic to Alex. Once all four are handed in, speak with him again to complete second rebirth.

Important: Do not speak to out-of-order trial NPCs or carry unrelated rebirth quest materials during exchanges.

Preparation and failure risks
  • Keep free inventory space for shards, pages, books and relics.
  • Farm spare PurificationFire; exchanges can fail and consume materials.
  • Some private dimensions reset when you leave or die.
  • Follow the full official walkthrough step by step for each trial.

Source: Official Second Rebirth walkthrough

Scan the level milestones, then expand the detailed guide.
FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

Level 1–129 uses normal EXP. Level 130–255 uses Kill Exchange tasks.

StageMethodRequirements / key detail
1–129Normal EXPMonsters, quests, activities and EXP items. /togglelevelhud shows EXP-per-minute/hour tracking.
130–255Kill ExchangeMust be second reborn and level 130+. Accept the current task from the Level Quest NPC, kill eligible monsters in an approved map, then complete the task for one level and attribute points.

Level 130 base requirements by class

ClassShare of baseLevel 130 example
Archer100%500,000 kills
Fire Taoist100%500,000 kills
Water Taoist75%375,000 kills
Trojan50%250,000 kills
Warrior50%250,000 kills

The full base requirement starts at 500,000 for level 130–134 and increases by 500,000 every five-level interval, reaching 12,500,000 for level 250–254 before class adjustment and Renown discounts.

Approved maps by task interval

Task intervalMaps that count
130–169Frozen Grotto floors 1–6, Sea of Thieves, Beach Map, Frozen Hideout
170–184Frozen Grotto floors 2–6, Sea of Thieves, Beach Map, Frozen Hideout
185–204Frozen Grotto floors 3–6, Sea of Thieves, Beach Map, Frozen Hideout
205–229Frozen Grotto floors 5–6, Sea of Thieves, Beach Map, Frozen Hideout
230–239Frozen Grotto floors 5–6, Beach Map, Frozen Hideout
240–244Beach Map, Frozen Hideout
245–255Frozen Hideout only

Kill boosters and Level imbuement

MultiplierKillToken durationKillScroll duration
2x / 3x2 hours1 hour
4x / 5x / 10x1 hour30 minutes
  • Only one KillToken or KillScroll multiplier can be active at a time; multipliers do not stack.
  • Level[R3] adds +1 Kill Exchange progress per eligible kill; Level[R5] adds +3.
  • LvlBelow130[R3] adds 25% monster EXP below 130; R5 adds 50%. It does not replace the post-130 Level imbuement.
  • Active Renown in the map where you hunt reduces the kill requirement by 2%, 4%, 6%, 8% or 10%, depending on status.
  • Open-world PvP death during a task can remove 0.01%–2% of accumulated progress from the map with your highest active kill total. Check /checkkillquest after a death.

HealthWine Zone

One HealthWine starts a 60-minute session in the Magical or Physical zone you select. You can leave or disconnect and return to the same zone while the timer is active. Closing it early does not preserve a free new session; starting another requires another HealthWine. Use /togglehwtimer to show the timer.

Full official leveling reference ↗

Trojan and Warrior leveling: practical build advice

3 guides
Jump to a guide · 3 topics
LEVEL PROGRESSION
Player progression

Trojan: clear groups, not just single targets↗

QUICK REFERENCE

For a one-handed Trojan setup, Penetration imbuement adds +2 radius at R3 or +4 at R5 and guarantees a second hit on monsters when Penetration activates. TrojansTouch needs matching-rank imbuements on both eligible one-handed weap

AoE farming
Read full explanation

For a Trojan-focused farming path, the official class guide lists Trojan–Water–Water as a screen-farming option: modified Pervade is an AoE skill that uses mana rather than stamina, while Cyclone from the class path provides mobility. Also test the newer Whip skill as part of your Trojan leveling rotation. Use a dense spawn and compare kills-per-minute rather than judging damage on one monster.

For a one-handed Trojan setup, Penetration imbuement adds +2 radius at R3 or +4 at R5 and guarantees a second hit on monsters when Penetration activates. TrojansTouch needs matching-rank imbuements on both eligible one-handed weapon slots.

AoE farmingPenetration
LEVEL PROGRESSION
Player progression

Warrior: use retained skills to smooth the grind↗

QUICK REFERENCE

A pure Warrior–Warrior–Warrior path has strong physical damage and Reflect, but the guide flags slow mobility, difficult later prestige leveling, no Stigma, and very poor magic defense. Pick the path for the job you want, not just

Cyclone
Read full explanation

Warrior is listed at 50% of the base Kill Exchange requirement (250,000 kills at level 130 before Renown discounts). For leveling comfort, the official class guide rates Water–Trojan–Warrior as highly mobile and strong during normal and prestige leveling because it retains both Cyclone and Superman. Test the newer Ares skill in your Warrior rotation as well, measuring kills per minute in a consistent spawn.

A pure Warrior–Warrior–Warrior path has strong physical damage and Reflect, but the guide flags slow mobility, difficult later prestige leveling, no Stigma, and very poor magic defense. Pick the path for the job you want, not just the final class label.

CycloneSuperman
LEVEL PROGRESSION
Player progression

Make the zone match your defenses↗

QUICK REFERENCE

Use /togglelevelhud to compare EXP-per-minute or kills-per-minute. Use /togglehwtimer to track the remaining session time. Larger AoE is only useful if you can survive the pull and kill it efficiently.

Measure efficiency
Read full explanation

HealthWine Zone offers a Magical and a Physical version. One HealthWine starts a 60-minute session; you can leave and return to the selected zone while the timer is active. Choose the version your character survives best, then test the two large spawns on each floor.

Use /togglelevelhud to compare EXP-per-minute or kills-per-minute. Use /togglehwtimer to track the remaining session time. Larger AoE is only useful if you can survive the pull and kill it efficiently.

Measure efficiency

Sources: official Leveling guide · official Class & Reborn guide.

✧HELHEIM CODEX / FARMING

Loot routes and special rewards

ᚱ HELHEIM FIELD GUIDE

Numis Tokens & Special Loot Hunting

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

A token is more valuable when you use its timed session deliberately instead of activating it during a short or interrupted play session.

Numis Token: activates 30 minutes of Special Loot Hunting time. Save it until you are ready to spend the session actively hunting.
3 guides
Jump to a guide · 3 topics
LOOT & FARMING
Quick guide

How to make the 30 minutes count↗

QUICK REFERENCE
1Prepare your character before activating the token: repair gear, clear inventory space and choose the hunting area.
2Pick a spawn where you can kill consistently with minimal downtime; movement and searching for monsters wastes timed hunting time.
3Use your best reliable area-clearing skill and any class-appropriate farming imbuements.
  1. Prepare your character before activating the token: repair gear, clear inventory space and choose the hunting area.
  2. Pick a spawn where you can kill consistently with minimal downtime; movement and searching for monsters wastes timed hunting time.
  3. Use your best reliable area-clearing skill and any class-appropriate farming imbuements.
  4. Check your loot filter settings so valuable drops remain visible; if you use a VIP item filter, verify it is not hiding something you need.
  5. Watch the session timer and collect drops regularly instead of letting inventory space become the bottleneck.
LOOT & FARMING
Quick guide

Where Renown fits in↗

QUICK REFERENCE

Build Renown in the area where you actually hunt rather than assuming one region's status applies everywhere. Use /checkrps to check your regional points.

Read full explanation

Your Renown is regional. The hunting-region progression includes Twin City, Phoenix Castle, Ape City, Desert City, Bird Island, Mystic Castle, BoostingZone and Labyrinth. Prestigious Renown is associated with Numis Token drops; Unattained is associated with Super Numis Token drops, per the server-specific reward information used in this wiki.

Build Renown in the area where you actually hunt rather than assuming one region's status applies everywhere. Use /checkrps to check your regional points.

LOOT & FARMING
Quick guide

Numis Token vs Super Numis Token↗

QUICK REFERENCE

Numis Token: the known use documented here is 30 minutes of Special Loot Hunting.

Numis Token: the known use documented here is 30 minutes of Special Loot Hunting.

Super Numis Token: also provides 30 minutes of Special Loot Hunting time, just like a normal Numis Token, but uses an increased loot pool with more Uber loot available. It is associated with Unattained Renown drops. Prepare your hunting spot and inventory before activating either token so you use the full timed session.

Practical tip: don't activate a timed token while you're still deciding where to go, sorting inventory, or waiting for a party. Prepare first, then start the timer.

Official references: Renown · Storage (Numis Tokens can be stored) · Commands and item filters.

⚔HELHEIM CODEX / CLASSES

Builds, skills and rebirth paths

ᚱ HELHEIM FIELD GUIDE
ᚱ OFFICIAL BUILD REFERENCE

Find Your Class Path

Choose your goal, compare retained skills, and expand a build for strengths and limitations.

Official class guide ↗

Water–Trojan–WarriorBoss damage+
Retained / special skills

Superman, Cyclone

Strength

Exceptional boss damage while XP skills are active.

Consideration

Damage drops when Superman is unavailable.

Archer–Archer–ArcherBoss damage+
Retained / special skills

Modified ToxicFog

Strength

Specialist boss-raid support with percentage-based monster damage.

Consideration

Difficult levelling; lacks Cyclone and Stigma.

Water–Warrior–TrojanPvP+
Retained / special skills

Stigma, shield access

Strength

Classic flexible PvP all-rounder.

Consideration

Weaker boss performance than dedicated damage builds.

Trojan–Warrior–WaterPvP+
Retained / special skills

Cyclone, Superman, Reflect, XP Shield, Stigma

Strength

Versatile PvP and PvE support.

Consideration

ViperFang and DragonTail listed as unavailable in official guide.

Trojan–Water–ArcherFarming+
Retained / special skills

Stigma, Invisibility, Cyclone

Strength

General-purpose endgame Archer farming.

Consideration

Not a dedicated boss-raid build.

Trojan–Water–WaterFarming+
Retained / special skills

Modified Pervade, Cyclone

Strength

Mana-based area farming with mobility.

Consideration

Relies on mana sustain and Pervade.

Water–Water–WaterSupport+
Retained / special skills

PoisonStar, ArcherBane, Modified Pervade

Strength

Team disruption, support and area farming.

Consideration

Challenging solo levelling.

Archer–Trojan–ArcherBeginner+
Retained / special skills

Cyclone

Strength

Straightforward early Archer hunting and resource farming.

Consideration

Limited endgame farming compared with specialist builds.

Warrior–Warrior–WarriorPvP+
Retained / special skills

Reflect

Strength

Strong physical damage and defence.

Consideration

Slow movement and poor magic defence.

Trojan–Warrior–FirePvP+
Retained / special skills

Reflect, XP Shield

Strength

Balanced Fire Taoist combination.

Consideration

Vulnerable to close-range physical classes.

Fire–Fire–FirePvP+
Retained / special skills

Modified Pervade

Strength

Focused high-damage pure Fire specialist.

Consideration

Difficult levelling and limited mobility.

Build roles are quick-reference categories, not a claim that a build is only useful for that activity. Check the full official guide for all conditions.

Meta Builds, Rebirth Skills & Class Choices

ᚱ Class & Rebirth — Quick Reference

Understand the three-class path before committing to a rebirth. Your earlier classes determine retained rebirth skills; your final class determines your current class progression.

Original classFirst rebirth classFinal class
After rebirthReturn to level 15 with zero EXP.
EquipmentEligible equipped items return to their lowest item level.
SkillsNormal skills and proficiencies reset; qualifying rebirth skills are granted.
Build planningChoose based on PvP, bosses, farming or support before committing.

Example: Water → Trojan → Warrior. The official guide explains which special skills are retained for different paths.

Source: Official Class & Reborn guide

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

In Helheim, the three-class path matters: your final class determines your current equipment and normal progression, while previous classes determine which rebirth skills you retain. Choose for your goal before committing to a rebirth.

Important: “meta” is activity-specific. Gear quality, sockets, gems, imbuements and skill uptime can change the result. Treat these as practical starting points from the official class guide, not a promise that one build wins every situation.

Builds by goal

GoalSuggested pathWhy it is usefulTrade-off
Easy Warrior progression / boss damageWater–Trojan–WarriorRetains Cyclone and Superman; strong mobility, comfortable leveling and high sustained boss damage while XP skills are active.No Reflect; damage dips when Superman is unavailable.
All-round PvP / flexible meleeWater–Warrior–TrojanShield access, Stigma and mobility; a dependable flexible path.Weaker PvE and boss performance than Warrior damage-focused options.
All-round Warrior final classTrojan–Warrior–WaterRetains Cyclone, Superman, Reflect, XP Shield and Stigma; strong PvP/PvE potential.Two-handed weapon use limits you to melee attacks; listed ranged skills ViperFang and DragonTail are currently unavailable in the official guide.
Pure Warrior / ReflectWarrior–Warrior–WarriorStrong base physical damage, defense and Reflect; reasonable boss damage.Slow mobility, difficult late prestige leveling, no Stigma and very poor magic defense.
Trojan area farmingTrojan–Water–WaterModified Pervade offers mana-based AoE farming; Cyclone provides mobility.Less defensive utility: no Reflect, XP Shield or Superman.
Trojan with more mixed utilityTrojan–Warrior–WaterGood balance of damage, defensive skills and progression; Stigma helps physical output.Requires suitable imbuements and gear to reach its stronger potential.

Skills worth understanding

11 guides
Jump to a guide · 11 topics
CLASS BUILDS
Player progression

Cyclone↗

QUICK REFERENCE

Mobility and attack-speed utility. Especially useful for leveling, hunting and keeping uptime while moving between groups.

Mobility and attack-speed utility. Especially useful for leveling, hunting and keeping uptime while moving between groups.

CLASS BUILDS
Player progression

Trojan: Whip skill↗

QUICK REFERENCE

The newer Trojan whip skill should be included in a leveling rotation rather than relying only on older single-target attacks. Test it on grouped monsters and compare kills per minute against your usual route; use it where its rea

Trojan leveling
Read full explanation

The newer Trojan whip skill should be included in a leveling rotation rather than relying only on older single-target attacks. Test it on grouped monsters and compare kills per minute against your usual route; use it where its reach, target coverage and recovery time make it efficient.

The official patch-note details for its exact damage, radius, cooldown and weapon requirements were not available in the indexed pages I could verify, so confirm those values in the live skill tooltip before treating them as fixed.

Trojan levelingNew skill
CLASS BUILDS
Player progression

Warrior: Ares↗

QUICK REFERENCE

Ares is a newer Warrior skill to consider when building a leveling setup. Test it against a dense spawn and compare the number of monsters defeated per minute with your existing Warrior rotation. Keep it in the rotation if its act

Warrior leveling
Read full explanation

Ares is a newer Warrior skill to consider when building a leveling setup. Test it against a dense spawn and compare the number of monsters defeated per minute with your existing Warrior rotation. Keep it in the rotation if its actual target coverage and downtime outperform your alternatives.

Exact Ares damage, range, cooldown and unlock requirements need confirmation from the current in-game tooltip or patch entry; I have not guessed numeric values.

Warrior levelingNew skill
CLASS BUILDS
Player progression

Fire Taoist: Improved Bomb↗

QUICK REFERENCE

The improved Bomb skill should be considered as a Fire Taoist leveling option. Try it on grouped monsters and compare its clear speed with your current Fire rotation. Pair it with any relevant Fire/AoE setup only after checking th

Fire leveling
Read full explanation

The improved Bomb skill should be considered as a Fire Taoist leveling option. Try it on grouped monsters and compare its clear speed with your current Fire rotation. Pair it with any relevant Fire/AoE setup only after checking the skill's current target rules and the damage trade-offs from your equipped imbuements.

Exact radius, damage scaling, target limit and prerequisites were not exposed by the official pages I could retrieve, so check the live tooltip and current patch notes for precise numbers.

Fire levelingAoE testing
CLASS BUILDS
Player progression

Superman↗

QUICK REFERENCE

A large physical damage multiplier, especially useful against monsters and bosses. Builds that depend on XP-skill uptime can feel much weaker while it is unavailable.

Read full explanation

A large physical damage multiplier, especially useful against monsters and bosses. Builds that depend on XP-skill uptime can feel much weaker while it is unavailable.

CLASS BUILDS
Player progression

Stigma↗

QUICK REFERENCE

Raises physical attack and improves physical farming or boss performance. BuffMeDaddy imbuement improves Stigma effect/duration and reduces mana costs for Stigma and several support skills.

Read full explanation

Raises physical attack and improves physical farming or boss performance. BuffMeDaddy imbuement improves Stigma effect/duration and reduces mana costs for Stigma and several support skills.

CLASS BUILDS
Player progression

Reflect & XP Shield↗

QUICK REFERENCE

Reflect is a defensive threat that returns incoming damage; XP Shield adds another defensive option. Some class paths retain one or both, so check the retained-skill table before rebirthing.

Read full explanation

Reflect is a defensive threat that returns incoming damage; XP Shield adds another defensive option. Some class paths retain one or both, so check the retained-skill table before rebirthing.

CLASS BUILDS
Player progression

Modified Pervade / Thunder↗

QUICK REFERENCE

The official leveling guide describes reworked skills that support targeted AoE damage, and relevant reworked casting uses mana instead of stamina. Water-based farming variants use mana-powered AoE Pervade; pure Fire gets a focuse

Read full explanation

The official leveling guide describes reworked skills that support targeted AoE damage, and relevant reworked casting uses mana instead of stamina. Water-based farming variants use mana-powered AoE Pervade; pure Fire gets a focused, high-damage version.

CLASS BUILDS
Player progression

Modified ToxicFog↗

QUICK REFERENCE

Archer–Archer–Archer gains a PvE-focused ToxicFog that drains a configured percentage of monster or boss HP per tick. This makes it valuable for raid support against huge health pools, even though its leveling journey can be rough

Read full explanation

Archer–Archer–Archer gains a PvE-focused ToxicFog that drains a configured percentage of monster or boss HP per tick. This makes it valuable for raid support against huge health pools, even though its leveling journey can be rough.

CLASS BUILDS
Player progression

PoisonStar & ArcherBane↗

QUICK REFERENCE

Water–Water–Water gains PoisonStar, which limits healing/potion use according to skill level, and ArcherBane, which forces flying Archers back to the ground. It is a support/disruption choice, not an easy solo leveling pick.

Read full explanation

Water–Water–Water gains PoisonStar, which limits healing/potion use according to skill level, and ArcherBane, which forces flying Archers back to the ground. It is a support/disruption choice, not an easy solo leveling pick.

CLASS BUILDS
Player progression

AoE imbuements↗

QUICK REFERENCE

Snow on a Wand adds +3 blocks at R3 or +6 at R5; StrandedMonster on a Halbert adds +2/+4; Rage on a Club adds +2/+4; Fire Tao AoE on a Backsword adds +2/+4 radius with a damage trade-off. PvP may be nerfed where noted.

Read full explanation

Snow on a Wand adds +3 blocks at R3 or +6 at R5; StrandedMonster on a Halbert adds +2/+4; Rage on a Club adds +2/+4; Fire Tao AoE on a Backsword adds +2/+4 radius with a damage trade-off. PvP may be nerfed where noted.

How to decide if a build is working

  1. Pick one target activity: normal EXP, post-130 Kill Exchange, special loot hunting, bossing or PvP.
  2. Match the skill and weapon to that activity; for leveling, radius and targets killed per cast matter as much as damage per hit.
  3. Use the leveling HUD to compare EXP/hour or kills/minute in the same spawn and under similar buffs.
  4. Keep enough defense and mana sustain to avoid downtime; a larger pull is not better if it kills you or forces frequent recovery.
  5. Check rebirth retained skills before choosing a long-term path. Rebirth resets normal skills and proficiencies, and ordinary final-class skills must be relearned.

Official references: Class & Reborn: builds and retained skills · Leveling: zones, imbuements and Kill Exchange · Imbuement effects.

✥HELHEIM CODEX / REPUTATION

Regional renown and recognition

ᚱ Renown — Verified Quick Reference

Earn regional recognition items, use them to gain RenownPoints, then visit that region's Renowner to unlock the next status. Each region progresses separately.

PosterOfRecognition: +50BookOfRecognition: +500Check progress: /checkrps
OrderStatusPoints required for this upgrade
0UnknownFree
1Respected1,000
2Rising Star10,000
3Prestigious100,000
4Legendary1,000,000
5Unattained10,000,000

Claim the free Unknown status first. Upgrades consume points, and progress is not shared across regions.

Source: Official Helheim Renown guide

ᚱ HELHEIM FIELD GUIDE

Renown: points, status and benefits

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

ᚱ Renown — Official Quick Reference

Renown is earned separately in each region. Speak to the local Renowner and claim the free Unknown status first.

+50 pointsPosterOfRecognition · right-click
+500 pointsBookOfRecognition · right-click
/checkrpsCheck your current RenownPoints
StatusPoints required for step
UnknownFree
Respected1,000
Rising Star10,000
Prestigious100,000
Legendary1,000,000
Unattained10,000,000
Leveling-region renown bonuses

Frozen Grotto, Sea of Thieves and Frozen Hideout: Respected 2%, Rising Star 4%, Prestigious 6%, Legendary 8%, Unattained 10% fewer kills required for levels beyond 130.

Source: Official Renown guide. Points are spent when upgrading status.

Renown is regional, not account-wide. Speak to the local Renowner and claim the free Unknown status before upgrading. Posters and Books must match the relevant region.

Item / statusPoints / requirementEffect
PosterOfRecognition+50Right-click to gain points for the matching region.
BookOfRecognition+500Right-click to gain points for the matching region.
UnknownFreeNo active benefit; starting status.
Respected1,000Leveling regions: 2% fewer kills after 130. Hunting regions: normal gem drops.
Rising Star10,000Leveling regions: 4% fewer kills. Hunting regions: 2× KillScroll and KillToken drops.
Prestigious100,000Leveling regions: 6% fewer kills. Hunting regions: Numis Token drops.
Legendary1,000,000Leveling regions: 8% fewer kills. Hunting regions: +1 and +2 Stone drops.
Unattained10,000,000Leveling regions: 10% fewer kills. Hunting regions: Super Numis Token drops.

Hunting regions: Twin City, Phoenix Castle, Ape City, Desert City, Bird Island, Mystic Castle, BoostingZone and Labyrinth. Leveling regions: Frozen Grotto, Sea of Thieves and Frozen Hideout. Beach Map Renown also affects WhitePearl luck. Use /checkrps to see points by region.

Practical order: if you're about to start a post-130 Kill Exchange task, upgrade the Renown for your intended map first. The official guide says Renown cannot be upgraded while a level kill task is active.
Full Renown guide ↗
ᚱ HELHEIM FORGE

Imbuement Workshop

One workspace for recipes, rank comparisons, equipment eligibility and your saved material plan.

Showing official recipe finder.

Recipes and equipment eligibility reference the official Helheim imbuements guide. Check the official guide for future server changes.

Workshop tip: Each view has its own shareable link. Use the tabs to switch tools; your saved crafting plan remains available in Material Planner.

ᚱHELHEIM CODEX / CRAFTING

Imbuements and ingredient planning

ᚱ Official Recipe Audit

49 recipes checked: 24 Rank 3, 24 Rank 5 and one Rank X. Material names, quantities and alternative ingredients are reproduced from the official Helheim imbuements page. Other older wiki guides are not covered by this audit.

View official recipes and equipment restrictions ↗

Rank X — CursedOne[RX]: 2x MidnightGemstone, 20x PunishmentOre. Prevents monster-kill EXP, but quest and dungeon EXP can still be awarded. Official source.

ᚱ VERIFIED CRAFTING LOCATIONOfficial Imbuements ↗

Craft at the Market imbuement crafter. The official guide documents Rank 3, Rank 5 and special Rank X options. Equip an eligible item before speaking to the matching Imbuement Master.

ᚱ HELHEIM FIELD GUIDE

Imbuements: find the right power and recipe

Find the imbuement, then check the exact materials and effects.
FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

ᚱ Verified equipment & effect finder

Quick comparison from the official Helheim imbuements reference. These are abbreviated effects: read the full official description for conditions, PvP adjustments and exceptions.

ImbuementEquipmentR3R5
ScatterBow270° fan360° fan
LevelCoat or Dress+1 level-task kill+3 level-task kills
SnowWand+3 blocks+6 blocks
StrandedMonsterHalbert+2 blocks+4 blocks
GoldHeavyRing+10% gold with VIP+25% gold with VIP
ScatterDMGArcher Plume+10% monster damage+25% monster damage
LvlBelow130Coat or Dress+25% EXP below 130+50% EXP below 130
BlockShield10% block; reflect -50%15% block; reflect -30%
MDefNecklace+5% magic defense vs players+10% magic defense vs players
ArtemisMightArcher CoatEvery third Scatter ×3Every third Scatter ×6
FirstAidKitAttack Ring5% PvP / 0.5% PvE heal10% PvP / 1% PvE heal
ReflectWho?Earrings+25% guild construct damage+50% guild construct damage
WizardsChoiceBracelet50% MP refund75% MP refund
BuffMeDaddyCoronetStigma +30%Stigma +50%
WizardsDefWater Taoist Robe50% mitigation above 40% MP50% mitigation above 20% MP

ᚱ Verified Imbuement Effect Comparison

These examples are checked against the official effect descriptions. For recipes, use the recipe finder below and verify ingredients against the linked official list.

ImbuementR3R5
Scatter270° fan360° fan
Level+1 level-task kill per monster+3 level-task kills per monster
Gold+10% gold with VIP+25% gold with VIP
ScatterDMG+10% monster damage+25% monster damage
LvlBelow130+25% EXP below level 130+50% EXP below level 130
MonsterMAttk+100% magic damage vs monsters, 2% health recovery+200% magic damage vs monsters, 5% health recovery

Effects have restrictions and eligibility requirements. See official imbuements and crafting recipes for complete wording.

QUICK ACCESS · PICK WHAT YOU NEED

Use the class/role index to jump to the effects that suit your build. Recipes below are transcribed from Helheim's official Imbuements guide. Craft at the Market imbuement crafter, then equip the eligible target item and speak to the matching Imbuement Master. Rank 5 usually requires the listed high-tier equipment; the master rejects incompatible items.

Colour key: Gold = imbuement name / important rule · Blue = Rank 3 effect · Green = Rank 5 effect · Red = warning or risk. This makes the effect columns easier to scan.
2 guides
Jump to a guide · 2 topics
EQUIPMENT POWERS
Crafting reference

Before crafting↗

QUICK REFERENCE
  • Check both the item type and the equipment slot.
  • R5 recipes use late-tier materials, including Luxio/Laxio and GoldenFox drops.
  • TrojansTouch requires matching rank imbuements on both eligible one-handed slots.
  • CursedOne[RX] stops EXP from monster kills.

Archer imbuements

ImbuementTargetRank 3Rank 5
ScatterBowScatter fan radius becomes 270°.Scatter fan radius becomes 360°.
ScatterDMGArcher Plume+10% Scatter damage to monsters.+25% Scatter damage to monsters.
ArtemisMightLevel 15–150 Archer Coat (R3); level 131–150 (R5)Every third Scatter deals x3 skill damage to monsters.Every third Scatter deals x6 skill damage to monsters.
DaggerRainDaggerExtra cast in the opposite direction; radius +2.Multiple directions with 360° coverage; radius +4.

Trojan imbuements

ImbuementTargetRank 3Rank 5
RageClubRage range +2 blocks.Rage range +4 blocks.
TrojansTouchLevel 1–130 one-handed weapon or shield (R3); level 131–150 (R5)Requires matching R3 on both hands. Different weapon categories: passive-skill damage +25% vs monsters and +10% vs players. Same category: FastBlade, ScentSword and Hercules +10% vs players.Requires matching R5 on both hands. Different weapon categories: passive-skill damage +50% vs monsters and +20% vs players. Same category: FastBlade, ScentSword and Hercules +20% vs players.
PenetrationDaggerTrojan Penetration radius +2; guaranteed double hit on monsters when it activates.Trojan Penetration radius +4; guaranteed double hit on monsters.
BuffMeDaddyCoronetStigma effect/duration +30%; mana cost of Stigma, MagicShield, StarofAccuracy and Invisibility -25%.Stigma effect/duration +50%; those skills' mana cost -50%.

Fire Taoist / Water Taoist imbuements

ImbuementTargetRank 3Rank 5
FireBackswordFire skill hits multiple monsters; distance up to 10 blocks.Fire skill hits multiple monsters; distance up to 15 blocks.
FTAoEBackswordFireOfHell / Inferno radius +2. Thunder, Fire, Tornado and Pervade sacrifice 10% damage.FireOfHell / Inferno radius +4. Those skills sacrifice 20% damage.
HealBackswordTaoist healing spells heal a percentage of target total HP rather than a fixed value.Same percentage-based healing mechanic.
MonsterMAttkLevel 7–130 Taoist Bag (R3); level 131–150 Taoist Bag (R5)Magic attacks deal +100% damage to monsters and heal 2% total HP; 30 days.Magic attacks deal +200% damage to monsters and heal 5% total HP; 30 days.
WizardsChoiceLevel 15–150 Bracelet (R3); level 131–150 (R5)Heals 2.5% in PvP / 0.5% PvE (2,000 cap), refunds 50% MP and stacks same-target mana-hit damage (+5% PvP / +1.5% PvE).Heals 5% in PvP / 1% PvE (4,000 cap), refunds 75% MP and stacks same-target mana-hit damage (+10% PvP / +3% PvE).
WizardsDefWater Taoist RobeWater Taoist only: above 40% MP, mitigate 50% player damage, spending 1 MP per 2 damage mitigated; +100 Spirit.Water Taoist only: above 20% MP, same mitigation rule; +200 Spirit.

Warrior / shield / defense imbuements

ImbuementTargetRank 3Rank 5
BlockShield10% chance to block incoming attacks; reflect chance -50%.15% chance to block incoming attacks; reflect chance -30%.
StrandedMonsterHalbertSkill radius +2 blocks (PvP nerfed).Skill radius +4 blocks (PvP nerfed).
SnowWandSnow skill radius +3 blocks (PvP nerfed).Snow skill radius +6 blocks (PvP nerfed).

General imbuements

ImbuementTargetRank 3Rank 5
ReflectWho?Level 15–150 Earrings (R3); level 131–150 (R5)Attacks do not trigger enemy reflect; after standing still 1s, +25% damage to guild constructs.Attacks do not trigger enemy reflect; after standing still 1s, +50% damage to guild constructs.
ImmunityBootsProtective bubble blocks one player attack every 30 seconds.Protective bubble blocks one player attack every 15 seconds.
MDefNecklace+5% defense against magic attacks from other players.+10% defense against magic attacks from other players.
GoldHeavyRingWith active VIP, +10% gold pickup from monster kills.With active VIP, +25% gold pickup from monster kills.
FirstAidKitLevel 1–150 Attack Ring (R3); level 131–150 (R5)Heals 5% damage dealt per hit vs players / 0.5% vs monsters, capped at 2,000 HP.Heals 10% damage dealt per hit vs players / 1% vs monsters, capped at 4,000 HP.

Level imbuements

These imbuements are specifically for controlling or speeding up character progression. Check the target slot and effect carefully before crafting.

ImbuementTargetRank 3Rank 5 / special
LevelCoat / Dress+1 kill counted per eligible monster for the level task.+3 kills counted per eligible monster for the level task.
LvlBelow130Coat / DressWhile below level 130, +25% EXP from self-leveling and boosting; stacks with other EXP bonuses.While below level 130, +50% EXP from self-leveling and boosting; stacks with other EXP bonuses.
CursedOne[RX]BootsStops EXP from monster kills; quests and dungeons can still award EXP. RX is a special rank, not R5.

Rank 3 recipe examples

ImbuementRequired materials
Scatter[R3]3x IgnitedOrb3x CrystalEssence3x GradeCLunarRock1x InfernoOrb
Level[R3]10x IgnitedOrb10x CrystalEssence1x DraconicDiamond5x AmethystCrystal
Snow[R3]2x InfernoOrb5x CrystalEssence10x EmeraldCrystal1x PurifiedTanzanite
StrandedMonster[R3]2x InfernoOrb5x IgnitedOrb10x SapphireCrystal1x DemonicPrism
Fire[R3]10x IgnitedOrb5x GoldlikeCrystal1x GradeANecroticShard or GradeBNecroticShard
Rage[R3]5x CrystalEssence1x MoonstoneCrystal1x PrismaticBlock
FTAoE[R3]8x IgnitedOrb5x GoldlikeCrystal5x AmethystCrystal1x DraconicDiamond1x GradeANecroticShard or GradeBNecroticShard
Heal[R3]8x CrystalEssence10x EmeraldCrystal5x SapphireCrystal1x PurifiedTanzanite1x DemonicPrism
Immunity[R3]5x CrystalEssence5x GradeCLunarRock1x MoonstoneCrystal1x PrismaticBlock1x PurifiedTanzanite
Gold[R3]5x CrystalEssence5x GoldlikeCrystal1x TourmalineShard1x MoonstoneCrystal
ScatterDMG[R3]5x IgnitedOrb5x CrystalEssence1x TourmalineDroplet1x PrismaticCrystal
LvlBelow130[R3]5x CrystalEssence5x AmethystCrystal1x TourmalineShard1x PrismaticCrystal
Block[R3]3x MidnightBlock3x MoonstoneBlock2x NecroticBlock1x DraconicCrystal
MDef[R3]4x MidnightOrb4x MidnightShard2x NecroticBlock1x DraconicCrystal
MonsterMAttk[R3]5x MidnightOrb5x MidnightShard3x MoonstoneBlock1x TourmalineDroplet
TrojansTouch[R3]4x MidnightBlock4x GradeCLunarRock2x NecroticBlock1x PrismaticCrystal
ArtemisMight[R3]4x PrismaticShard3x GradeBLunarRock2x DraconicShard1x TwilightShard
FirstAidKit[R3]5x TanzaniteCluster3x ExtractedTanzanite2x NecroticCrystal1x TwilightPotion
ReflectWho?[R3]4x PyroPrism3x DemonicCrystal2x PrismaticBlock2x GradeBLunarRock
WizardsChoice[R3]4x TwilightPrism3x PyroShard2x DraconicBlock2x NecroticCrystal
Penetration[R3]3x GradeBNecroticShard4x PyroBlock2x DemonicOrb1x TwilightShard
DaggerRain[R3]4x TanzaniteCluster2x DraconicBlock3x PyroPrism1x DemonicCrystal
BuffMeDaddy[R3]4x DemonicOrb3x PyroBlock2x DraconicShard1x ExtractedTanzanite
WizardsDef[R3]4x PyroBlock2x GradeBNecroticShard2x TwilightPrism1x EnhancedTanzanite

Complete Rank 5 recipes

These are the Rank 5 material requirements listed in the official Helheim guide. Names and quantities are kept as published; check the live Market crafter if a patch changes a recipe.

ImbuementRequired materials
Scatter[R5]1x TwilightPotion1x GradeALunarRock5x LuxioPAW5x LuxioTail3x GoldenFoxPAW
Level[R5]1x DraconicDiamond1x Moonstone1x PrismaticElixir5x LaxioEssense3x GoldenFoxFang
Snow[R5]1x Tanzanite1x TwilightPotion5x LuxioSpirit5x LaxioTail3x GoldenFoxTail
StrandedMonster[R5]1x DemonicEssence1x Tanzanite5x LaxioPAW5x LaxioHead3x GoldenFoxFang
Fire[R5]1x LegendaryPyroEssence1x NecroticElixir5x LaxioEssense5x LuxioEssence3x GoldenFoxFang
Rage[R5]1x PrismaticElixir1x Moonstone1x NecroticElixir5x LuxioSpirit3x GoldenFoxPAW
FTAoE[R5]1x LegendaryPyroEssence1x PrismaticElixir5x LuxioEssence5x LaxioHead3x GoldenFoxTail
Heal[R5]1x DemonicEssence1x Tanzanite1x PrismaticElixir5x LaxioPAW3x GoldenFoxPAW
Immunity[R5]1x TwilightPotion1x Moonstone5x LuxioTail5x LaxioTail3x GoldenFoxTail
Gold[R5]1x IcetouchedOrb1x ElementalElixir5x LaxioEssense5x LuxioEssence3x GoldenFoxFang
ScatterDMG[R5]1x DimensionalWing1x ElementalBlock5x LuxioSpirit5x LaxioHead3x GoldenFoxPAW
LvlBelow130[R5]1x RunicTusk1x IcetouchedOrb1x ElementalBlock5x LuxioSpirit3x GoldenFoxTail
Block[R5]1x MidnightGemstone1x PrismaticDiamond1x ElementalElixir5x LaxioSpirit3x GoldenFoxTail
MDef[R5]1x MidnightGemstone1x RunicTusk1x PrismaticDiamond5x LaxioSpirit4x GoldenFoxFang
MonsterMAttk[R5]2x DimensionalWing2x GradeALunarRock10x LuxioPAW10x LuxioTail5x GoldenFoxPAW
TrojansTouch[R5]2x DimensionalWing2x DemonicEssence2x ElementalElixir10x LuxioHead10x LaxioSpirit5x GoldenFoxFang
ArtemisMight[R5]3x GradeAPyroOre2x FlametouchedOrb2x EnhancedTanzanite1x TourmalineShard
FirstAidKit[R5]2x Tanzanite2x NecroticElixir1x DemonicGemstone1x ElementalBlock
ReflectWho?[R5]3x PrismaticShard2x DemonicGemstone1x IcetouchedOrb1x TourmalineDroplet
WizardsChoice[R5]3x PyroEssence2x DemonicShard2x FlametouchedOrb1x LegendaryPyroEssence
Penetration[R5]3x GradeBPyroOre2x DemonicGemstone2x EnhancedTanzanite1x TourmalineDroplet
DaggerRain[R5]3x GradeBNecroticShard2x DraconicShard1x DemonicEssence1x ElementalBlock
BuffMeDaddy[R5]3x TwilightShard2x DemonicPrism2x PurifiedTanzanite1x ElementalElixir
WizardsDef[R5]3x PyroShard2x PrismaticShard2x GradeANecroticShard1x TourmalineShard
Important compatibility warnings: TrojansTouch only activates when both eligible one-handed slots have matching active TrojansTouch ranks. One imbuement, mixed ranks, or a two-handed weapon gives no bonus. Gold imbuements need active VIP. CursedOne[RX] prevents EXP from monster kills, though quests and dungeons may still award EXP. Several radius effects are nerfed in PvP.

Official source: Helheim Imbuements guide — effects, eligible items and recipes ↗.

Official Imbuement Recipe Finder

Search the recipe reference, filter by rank, and expand only the materials you need. Confirm recipes against the official guide before crafting.

Source: Official Helheim Imbuements · Always check official updates before crafting.

⛏HELHEIM CODEX / GATHERING

Mining and material locations

ᚱ HELHEIM FIELD GUIDE

Mining & material farming

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

ᚱ VERIFIED MINING REFERENCE

Material & Mine Finder

Search a material or location. Each percentage is the official chance per mining swing, not a guaranteed drop.

Official source ↗
3 secondsApprox. per swing
VIP4+Can skip normal ores
Inventory fullMining stops
MaterialWhere to mineChance / swingAverage*
IgnitedOrbMine Cave0.4%12m 30s
InfernoOrbMine Cave0.2%25m
CrystalEssenceMine Cave0.4%12m 30s
TourmalineDropletMine Cave0.1%50m
IgnitedOrbJail Mine0.4%12m 30s
InfernoOrbJail Mine0.2%25m
CrystalEssenceJail Mine0.4%12m 30s
PunishmentOreJail Mine0.4%12m 30s
MidnightBlockJail Mine0.15%33m 20s
EmeraldCrystalPhoenix Castle — Crystal Cavern0.2%25m
TanzaniteClusterPhoenix Castle — Crystal Cavern0.15%33m 20s
GradeCLunarRockPhoenix Castle — Enchanted Depths0.15%33m 20s
GoldlikeCrystalDesert City — Crystal Cavern0.2%25m
NecroticBlockDesert City — Crystal Cavern0.15%33m 20s
PrismaticBlockDesert City — Crystal Cavern0.1%50m
PyroBlockDesert City — Enchanted Depths0.15%33m 20s
SapphireCrystalApe City — Crystal Cavern0.2%25m
MoonstoneBlockApe City — Crystal Cavern0.15%33m 20s
DemonicOrbApe City — Enchanted Depths0.15%33m 20s
AmethystCrystalMetZone — Crystal Cavern0.2%25m
DraconicBlockMetZone — Crystal Cavern0.15%33m 20s
PrismaticBlockMetZone — Crystal Cavern0.1%50m
TwilightPrismMetZone — Enchanted Depths0.15%33m 20s

*Statistical average calculated using one swing every 3 seconds; actual drops are random. Equip a Hoe or PickAxe in the right hand, leave the left hand empty, and mine in a supported area. Normal gems come from GemAreas, not traditional gem mining.

Other sources of rare materials

IcetouchedOrb — IcetouchedBeast raid (3 ground drops).

DimensionalWing — Astral Knight quest and summoning reward via DimensionalBox.

Rank 5 Imbuement Material — GoldTusk in Tusk Raid.

Carrots — Luxio/Laxio in CityWar winner hunting areas, subject to entry restrictions.

QUICK ACCESS · PICK WHAT YOU NEED

Mining requires your character to be alive, a Hoe or PickAxe in the right hand, an empty left hand, and a supported mining area. A full inventory stops mining. The documented swing interval is about three seconds; drop chances are random, so average times are estimates.

AreaSpecial materialChance / swingApprox. average
Mine CaveIgnitedOrb / CrystalEssence0.4% each12m 30s each
Mine CaveInfernoOrb0.2%25m
Mine CaveTourmalineDroplet0.1%50m
Jail MineIgnitedOrb / CrystalEssence / PunishmentOre0.4% each12m 30s each
Jail MineInfernoOrb0.2%25m
Jail MineMidnightBlock0.15%33m 20s
Phoenix Castle Crystal CavernEmeraldCrystal / TanzaniteCluster0.2% / 0.15%25m / 33m 20s
Phoenix Castle Enchanted DepthsGradeCLunarRock0.15%33m 20s
Desert City Crystal CavernGoldlikeCrystal / NecroticBlock / PrismaticBlock0.2% / 0.15% / 0.1%25m / 33m 20s / 50m
Desert City Enchanted DepthsPyroBlock0.15%33m 20s
Ape City Crystal CavernSapphireCrystal / MoonstoneBlock0.2% / 0.15%25m / 33m 20s
Ape City Enchanted DepthsDemonicOrb0.15%33m 20s
MetZone Crystal CavernAmethystCrystal / DraconicBlock / PrismaticBlock0.2% / 0.15% / 0.1%25m / 33m 20s / 50m
MetZone Enchanted DepthsTwilightPrism0.15%33m 20s

Useful exchange chains

6 guides
Jump to a guide · 6 topics
MATERIAL FARMING
Quick guide

Tanzanite↗

QUICK REFERENCE

5 TanzaniteCluster + EmeraldCrystal → ExtractedTanzanite; 5 Extracted + Emerald → Purified; 3 Purified + 2 Emerald → Enhanced; 3 Enhanced + 2 Emerald → Tanzanite.

Read full explanation

5 TanzaniteCluster + EmeraldCrystal → ExtractedTanzanite; 5 Extracted + Emerald → Purified; 3 Purified + 2 Emerald → Enhanced; 3 Enhanced + 2 Emerald → Tanzanite.

MATERIAL FARMING
Quick guide

Necrotic↗

QUICK REFERENCE

5 NecroticBlock + 3 GoldlikeCrystal → NecroticCrystal; 3 NecroticCrystal + 3 Goldlike → Grade A/B NecroticShard; 5 GradeA shard + 5 Goldlike → NecroticElixir.

5 NecroticBlock + 3 GoldlikeCrystal → NecroticCrystal; 3 NecroticCrystal + 3 Goldlike → Grade A/B NecroticShard; 5 GradeA shard + 5 Goldlike → NecroticElixir.

MATERIAL FARMING
Quick guide

Prismatic↗

QUICK REFERENCE

5 PrismaticBlock + 3 Goldlike or Amethyst → PrismaticCrystal; 3 Crystal + 3 Goldlike or Amethyst → Shard; 2 Shards + 3 crystals → Diamond; 5 Diamonds + 5 crystals → Elixir.

Read full explanation

5 PrismaticBlock + 3 Goldlike or Amethyst → PrismaticCrystal; 3 Crystal + 3 Goldlike or Amethyst → Shard; 2 Shards + 3 crystals → Diamond; 5 Diamonds + 5 crystals → Elixir.

MATERIAL FARMING
Quick guide

Moonstone & Draconic↗

QUICK REFERENCE

Moonstone: 10 MoonstoneBlock + 3 Sapphire → Crystal; 5 Crystal + 10 Sapphire → Moonstone. Draconic: 5 DraconicBlock + 3 Amethyst → Crystal; 4 Crystals + 5 Amethyst → Shard; 3 Shards + 7 Amethyst → Diamond.

Read full explanation

Moonstone: 10 MoonstoneBlock + 3 Sapphire → Crystal; 5 Crystal + 10 Sapphire → Moonstone. Draconic: 5 DraconicBlock + 3 Amethyst → Crystal; 4 Crystals + 5 Amethyst → Shard; 3 Shards + 7 Amethyst → Diamond.

MATERIAL FARMING
Quick guide

Pyro↗

QUICK REFERENCE

5 PyroBlock → PyroPrism; 5 Prisms → PyroShard; 3 Shards → Grade A/B PyroOre; 2 GradeA Ore → PyroEssence; 2 Essences → FlametouchedOrb; 1 FlametouchedOrb + 2 InfernoOrb → LegendaryPyroEssence.

Read full explanation

5 PyroBlock → PyroPrism; 5 Prisms → PyroShard; 3 Shards → Grade A/B PyroOre; 2 GradeA Ore → PyroEssence; 2 Essences → FlametouchedOrb; 1 FlametouchedOrb + 2 InfernoOrb → LegendaryPyroEssence.

MATERIAL FARMING
Quick guide

Demonic & Twilight↗

QUICK REFERENCE

Demonic: 5 Orb → Crystal → Prism → Shard → Gemstone → Essence (5 of each conversion except the last steps use 3, 2, 2). Twilight: 7 TwilightPrism → TwilightShard; 7 Shards → TwilightPotion.

Read full explanation

Demonic: 5 Orb → Crystal → Prism → Shard → Gemstone → Essence (5 of each conversion except the last steps use 3, 2, 2). Twilight: 7 TwilightPrism → TwilightShard; 7 Shards → TwilightPotion.

Rare materials outside mining

  • Carrots: Luxio/Laxio in a CityWar winner's special hunting area have a 0.1% chance per kill. A carrot roll is 80% Common, 15% Rare, 5% Mythic; only one carrot can be carried at a time.
  • DimensionalWing: complete seven Astral Knight daily quest armor pieces, exchange them for an AstralStatue, summon on Sunday and defeat the boss within five minutes. One player at a time.
  • Rank 5 Imbuement Material: dropped by GoldTusk in the Tusk Raid, not BronzeTusk or SilverTusk.
  • IcetouchedOrb: IcetouchedBeast drops three orbs on the ground; remember to pick them up.
Full mining and exchange reference ↗
▣HELHEIM CODEX / INVENTORY

Storage and item management

ᚱ HELHEIM FIELD GUIDE

Storage: save slots and avoid mistakes

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

Storage is a major quality-of-life feature: you can store a wide variety of useful items, from Meteors and DragonBalls to Celestial Stones, Proficiency Tokens, Upgrade Cards and more. There are dedicated NPCs for different item groups, so use the correct one for the item you want to deposit.

6 guides
Jump to a guide · 6 topics
STORAGE SYSTEM
Quick guide

Main item / materials storage↗

QUICK REFERENCE

Stores many supported consumables and upgrade materials, including Meteors, DragonBalls, Celestial Stones, Proficiency Tokens, Upgrade Cards and other eligible items. Check the NPC's accepted-item list for the full set.

Read full explanation

Stores many supported consumables and upgrade materials, including Meteors, DragonBalls, Celestial Stones, Proficiency Tokens, Upgrade Cards and other eligible items. Check the NPC's accepted-item list for the full set.

STORAGE SYSTEM
Quick guide

Garment storage↗

QUICK REFERENCE

A separate storage NPC lets you put away garments you have purchased but are not currently using, keeping your inventory clear.

A separate storage NPC lets you put away garments you have purchased but are not currently using, keeping your inventory clear.

STORAGE SYSTEM
Quick guide

Mining material storage↗

QUICK REFERENCE

Dedicated storage for mine materials and crafting resources, useful when collecting large quantities for Imbuements and upgrades.

Dedicated storage for mine materials and crafting resources, useful when collecting large quantities for Imbuements and upgrades.

STORAGE SYSTEM
Quick guide

Gem storage↗

QUICK REFERENCE

A separate NPC stores supported gems and gem packs rather than mixing them into ordinary item storage.

A separate NPC stores supported gems and gem packs rather than mixing them into ordinary item storage.

STORAGE SYSTEM
Quick guide

Compose storage↗

QUICK REFERENCE

Stores eligible compose value separately. This is a conversion system, not a vault for preserving the original gear—read the Compose Storage rules below before depositing.

Read full explanation

Stores eligible compose value separately. This is a conversion system, not a vault for preserving the original gear—read the Compose Storage rules below before depositing.

STORAGE SYSTEM
Quick guide

Transfer between accounts with VIP↗

QUICK REFERENCE

Accounts with VIP can transfer eligible stored materials across accounts through each relevant storage NPC. Use the correct NPC for the material category and check the live NPC options for the transfer flow and restrictions.

VIP quality of life
Read full explanation

Accounts with VIP can transfer eligible stored materials across accounts through each relevant storage NPC. Use the correct NPC for the material category and check the live NPC options for the transfer flow and restrictions.

VIP quality of life

Store eligible items individually or use Store All where supported. Withdrawals require enough free inventory slots. Always check the selected NPC and item list before confirming a bulk action.

Stored currency formStored value
Single Meteor / DragonBall1
Scroll10
Bag100

Withdrawals return the most compact form possible: bags first, then scrolls, then singles. Gem packs count as 10 gems and are returned as packs when possible. The dedicated material storage accepts eligible mining, crafting, boss, Luxio/Laxio and Golden Fox materials.

Compose Storage conversion

Eligible items must be level 130 or below and have compose +1 to +9. Deposits check all eligible compose items in your inventory, so don't carry valuable main gear during deposit. Items with sockets/gems, unsupported categories, items above +9 or items without compose value are rejected. Withdrawn items are clean normal-quality items with only the chosen plus value.

Withdraw plusStored +1 equivalents required
+11
+23
+39
+427
+581
+6243
+7729
+82,187
+96,561
Warning: Compose Storage is a value conversion system, not a vault that preserves the original item's stats. Withdrawn items are clean normal items with the selected compose value only.
Full storage item index ↗
◆HELHEIM CODEX / EQUIPMENT

Upgrade paths and requirements

ᚱ HELHEIM FIELD GUIDE
ᚱ OFFICIAL SYSTEM REFERENCE · VERIFIED

Forge & Upgrade Navigator

Pick what you want to improve. See the relevant NPC, requirements and next step without digging through the full guide.

Source: Official Item Upgrade guide ↗ · Rates not published by the official guide are not estimated.

Item upgrades: four separate systems

ᚱ ITEM UPGRADE QUICK FINDER

Choose what you want to improve. Each system uses a different method — do not confuse item levels, quality, sockets and composition.

Item Level

What changes

Equipment level and its requirements.

Where to start

See ArtisanWind, Market Upgrader or the relevant high-level upgrader below.

Item Quality

What changes

Equipment quality toward Super.

Material

DragonBalls — exact route depends on the NPC.

Sockets

What changes

Gem slots in equipment.

Before proceeding

Check the detailed socket rules and eligible equipment below.

Composition

What changes

Equipment's + value; server maximum +12.

Important

Higher composition tiers have separate requirements.

Officially confirmed limit: maximum item level 150 and maximum composition +12. The older detailed upgrade rates below are retained from the existing player wiki and have not been independently reverified here.

Source: Official Helheim Game Features

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

SystemChangesMaterials / method
Item levelNext item version; stats and requirements rise.Meteors, DragonBalls, UpgradeCards or UpgradeBadge depending on route.
QualityRaises item quality toward Super.DragonBalls.
SocketsOpens first/second gem socket.May occur as a bonus during Meteor/DragonBall upgrades; chances are undisclosed.
CompositionRaises + value.Pearls or GemOfTheSea beyond +9.

Which NPC?

  • ArtisanWind: chance-based Meteor/DragonBall attempts; scrolls can automate ten attempts. Failed Meteor attempts can reduce durability, so keep silver for repairs.
  • Market Upgrader: fixed calculated material quantity for guaranteed normal-range level/quality transaction when requirements are met.
  • High Upgrader / WeaponMaster: supported late normal-range equipment up to level 130, using one DragonBall per level step.
  • Refined Upgrader: supported level-130 weapons/shields to 140 and 150, plus composition +9 to +12.
Refined upgradeRequirementUpgradeCardUpgradeBadge
130 → 140Character level 140+5% fixed success per card; 20-card failsafe100% fixed success
140 → 150Character level 150+2% fixed success per card; 40-card failsafe40% fixed success

Failsafe reminder: the 130→140 UpgradeCard route has a 20-card failsafe, and the 140→150 route has a 40-card failsafe. Keep track of cards used for each upgrade tier; do not mix the two tiers when counting attempts. Confirm the current Refined Upgrader tooltip if a patch changes the failsafe.

UpgradeCards [0–8] are very rare random numbered drops from ordinary hunting outside excluded special maps. UpgradeCard [9] is associated with the DuneBeast/Rhaegal Dune-map hunt. Collect the full numbered set, sacrifice it to summon BarnacleBeast on the Beach and defeat it for an UpgradeBadge.

Composition after +9: Pearls and GemOfTheSea

For compositions beyond +9, use the Refined Upgrader and the appropriate Pearl-based materials. White Pearl is an exceptionally rare RottenSailors drop on the Beach; the other Pearls drop from Utopiec in Sea of Thieves. Collect the full set of seven Pearls and sacrifice them to start the Kraken ritual, then defeat Kraken to obtain GemOfTheSea. This is the key material route for pushing composition beyond +9, up to the supported +12 range.

Before attempting +10 to +12: collect the Pearl set first, confirm the current Refined Upgrader material/cost display, and make sure you are upgrading an eligible item. Do not assume ordinary compose materials or Compose Storage will upgrade your equipped item beyond +9.
Pearl automation command: VIP players can use /stoponpearlsuccess to toggle whether automatic Pearl attempts stop after a successful composition upgrade. Confirm the toggle state before starting a long session.
Socket farming tip: ordinary Meteor/DragonBall upgrades can open sockets as a bonus on eligible items. Neither socket is guaranteed. Activate Lucky Time and use the character with the qualifying Nobility rank for ordinary upgrades; this improves odds but does not guarantee success.
Full item upgrade guide ↗
✦HELHEIM CODEX / REWARDS

Lottery rules and rewards

ᚱ HELHEIM FIELD GUIDE

Lottery: requirements, limits and rewards

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

QUICK ACCESS · PICK WHAT YOU NEED
  • Speak with LuckyLantern in Market to enter the PK-disabled Lottery map.
  • Each LuckyBox consumes one LottoTicket, which must be in your inventory.
  • Your game account must be linked to Discord: use /linkdiscord and submit the generated code with /link in the Helheim Discord.
  • Daily opening limit: standard players 10; VIP6 players 12. The limit is tracked by character and IP, so another character on the same IP does not provide a fresh full allowance.
  • Box colours are visual choices; all colours use the same overall prize pools. Exact odds are not published.
3 guides
Jump to a guide · 3 topics
LOTTERY & REWARDS
Quick guide

Standard pool↗

QUICK REFERENCE

Normal gems, 2x–3x KillScrolls/KillTokens, lower/mid attack and defense potions, Meteor/DB items, BrightJade, MoonBox, ProficiencyToken, +1/+2 Stones, LifeFruit, VIPPass[1D], FarmersGift, NameChangeToken and MinorPermaStone.

Read full explanation

Normal gems, 2x–3x KillScrolls/KillTokens, lower/mid attack and defense potions, Meteor/DB items, BrightJade, MoonBox, ProficiencyToken, +1/+2 Stones, LifeFruit, VIPPass[1D], FarmersGift, NameChangeToken and MinorPermaStone.

LOTTERY & REWARDS
Quick guide

Rare pool↗

QUICK REFERENCE

Refined gems, 4x–5x boosters, high-tier potions, Rank 3 Scatter/Level/Snow/StrandedMonster/Fire/Rage imbuements, FrozenKey, +3Stone, 1-socket item box, NightDevil, VIPPass[7D]/[14D], RareFarmersGift and MajorPermaStone.

Read full explanation

Refined gems, 4x–5x boosters, high-tier potions, Rank 3 Scatter/Level/Snow/StrandedMonster/Fire/Rage imbuements, FrozenKey, +3Stone, 1-socket item box, NightDevil, VIPPass[7D]/[14D], RareFarmersGift and MajorPermaStone.

LOTTERY & REWARDS
Quick guide

Jackpot pool↗

QUICK REFERENCE

Super gems, refined gem packs, top ClassMoneyBags, Rank 5 versions of core imbuements, UpgradeCards [0–8], UpgradeCertificates, +4Stone, HousePermit, 10x boosters, LordToken, MiraculousGourd, MagicalBottle and VIPPass[30D].

Read full explanation

Super gems, refined gem packs, top ClassMoneyBags, Rank 5 versions of core imbuements, UpgradeCards [0–8], UpgradeCertificates, +4Stone, HousePermit, 10x boosters, LordToken, MiraculousGourd, MagicalBottle and VIPPass[30D].

LadyLuck conversions

3 MiniLottoTickets → 1 LottoTicket. 10 LifeFruit → 1 LifeFruitBasket. Treat lottery tickets as optional entertainment, not a dependable profit method; many rewards are modest and exact probabilities are not public.

Full lottery guide ↗
⌘HELHEIM CODEX / REFERENCE

Useful commands at a glance

ᚱ HELHEIM FIELD GUIDE

Command reference

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

Commands are typed in the game chat. VIP-only commands have requirements; some commands have location or status restrictions.

CommandWhat it does / important note
/timeDisplays current server date and time.
/onlineDisplays online-player count and character list.
/vipChecks VIP level and remaining VIP days.
/voteOpens the Vote NPC dialogue.
/dcSafely disconnects when logout restrictions allow it; unavailable while flashing blue or during restricted wars.
/clearinvOpens the protected inventory-clearing dialogue.
/checkinvShows how many items are currently in inventory.
/forcereviveRevives after 20 seconds if the normal revive button is unavailable.
/cdDisplays current attack cooldown in milliseconds.
/passiveEnables passive skills; VIP5 can freely toggle them.
/linkdiscordGenerates a single-use code for linking your game account through Discord.
/vit [amount] · /str [amount] · /spi [amount] · /agi [amount]Spend available attribute points on Vitality, Strength, Spirit or Agility.
/checkrpsShows Renown Points for every supported region.
/checkkillquestShows active Kill Exchange progress for the current map.
/toggleautokilltaskToggle automatic acceptance of the next eligible Kill Exchange task.
/maxlevToggle ArtisanAuto skipping item upgrades beyond level 110.
/resetartisanstatsResets saved ArtisanWind Meteor/DragonBall statistics.
/acceptq · /rejectqAccept or reject an Arena Qualifier invitation.
/surrenderdungeonAbandons active dungeon, resets progress and returns you to Market.
/surrendergemzoneAbandons active Gem Zone, clears its timer and returns you to Market.
/togglehudHides/shows all yellow HUD text.
/togglebuffstatusToggles active buff/debuff status display.
/togglelevelhudToggles EXP-per-minute or kill-progress tracker.
/togglelevelexchangeToggles Kill Exchange and Second Reborn progress displays.
/togglebztimerToggles BoostingZone timer display.
/togglesztimerToggles Silly Zone timer display.
/togglehwtimerToggles HealthWine Zone timer display.
/abortkillboostCancels active KillToken/KillScroll timer immediately. The consumed item is not refunded.
/tp [destination]VIP convenience, 30-second cooldown. Destinations: tc, tg, pc, dc, bi, ac, ma, mk, mc, sc, fg1. Must be alive and not blue/red/black named; some maps block teleport. fg1 requires level 90.
/scatterVIP: toggles automatic Scatter for Archers level 90+ while not transformed.
/filtergold · /filteritemVIP: hide gold drops or low-value ground items while keeping valuable drops.
/sellallVIP: opens protected bulk-sale dialogue for eligible low-value items.
/marketpsVIP: continues vending while offline; must be in Market with an open shop containing at least two items.
/vipmineoresVIP4+: skips normal mining ores while preserving special-material rolls.

Full official command list ↗

⚑HELHEIM CODEX / SAFETY

Server rules and costly mistakes

ᚱ HELHEIM FIELD GUIDE

Rules and expensive mistakes

FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

4 guides
Jump to a guide · 4 topics
SERVER RULES
Quick guide

Auto-clickers and automation↗

QUICK REFERENCE

Official rules allow auto-clickers only in PvE while you are actively at the keyboard. They are not allowed in PvP, events or any AFK environment. Bots, hacks, injected code and third-party gameplay automation are forbidden.

Read full explanation

Official rules allow auto-clickers only in PvE while you are actively at the keyboard. They are not allowed in PvP, events or any AFK environment. Bots, hacks, injected code and third-party gameplay automation are forbidden.

SERVER RULES
Quick guide

Real-world trading↗

QUICK REFERENCE

Buying or selling accounts, items, Gold/HPs or in-game services for real-world money or external compensation is prohibited.

Buying or selling accounts, items, Gold/HPs or in-game services for real-world money or external compensation is prohibited.

SERVER RULES
Quick guide

Report bugs↗

QUICK REFERENCE

Report exploits through a ticket on Discord. Do not abuse, promote or advertise bugs. Penalties can include botjail, item removal, resets or bans.

Report exploits through a ticket on Discord. Do not abuse, promote or advertise bugs. Penalties can include botjail, item removal, resets or bans.

SERVER RULES
Quick guide

Protect account recovery↗

QUICK REFERENCE

Save the account recovery key securely. It is the account recovery method described by the official beginner guide. Never give it to another player or staff member.

Read full explanation

Save the account recovery key securely. It is the account recovery method described by the official beginner guide. Never give it to another player or staff member.

Before any irreversible or expensive action: read the NPC dialogue, check item eligibility, confirm the exact material cost, leave inventory space, and verify the latest patch. Staff rules state lost items, characters and gear will not be restored in ordinary cases.

Official rules ↗ · Official beginner guide ↗ · Second Reborn walkthrough ↗

☠HELHEIM CODEX / ENCOUNTERS

Bosses, raids and dungeons

ᚱ Source confidenceOfficial guide linkedCheck official source

Only the Icetouched Beast raid reference is explicitly verified here against its official boss page. Other encounter summaries are retained for convenience, but should be checked before relying on requirements, times or rewards.

ᛟ Dungeon Types — Verified Finder

Use the appropriate ZoneGuard to start dungeon tasks. The dungeon type determines the challenge and rewards.

TypeWhereWhat to expect
RDUNGAll main citiesKill target monsters, reach and defeat the dungeon boss.
CDUNGUtopiaComplete the dungeon objective before its timer expires.
EDUNGMoonlight DistrictHarder encounters, improved loot and better Jade opportunities.
MDUNGSunshoreMaster-level puzzle-oriented encounters.
SDUNGChance in every main cityRare easier dungeon with greatly boosted rewards, selected by chance.

Official beginner guidance recommends waiting until at least level 15 before attempting Utopia dungeons. Dying inside a dungeon causes an EXP penalty.

Source: Official Helheim Beginner Guide

ᚱ HELHEIM FIELD GUIDE

Bosses & Raids

Find a boss and check its location, requirements and rewards.
FIND IT FAST

Use the topic shortcuts to jump to a guide. Open the official reference when you need the full mechanics or the latest recipe requirements.

ᚱ VERIFIED RAID INTELLIGENCE

Boss & Raid Quick Finder

Choose an encounter to jump to its guide. Verified details link directly to Helheim's official documentation.

WHEREFrozen Hideout FG7
HOWSaturday 18:00 server time
NOTEWeekly coordinated raid
Official guide ↗
WHEREMain city dungeons
HOWComplete the dungeon objective
NOTERDUNG / CDUNG / EDUNG / MDUNG / SDUNG
Official guide ↗
WHEREFive-floor Maze
HOWFollow the ordered trials
NOTEKorrun → Noxaria → Elaria → Myrren
Official guide ↗
WHEREDunes
HOWSee existing guide; mechanics not independently confirmed
NOTEDetails require official verification
Unverified — refer to the existing guide cautiously
WHEREBeach (per existing guide)
HOWNumbered UpgradeCards [0–9] (not independently verified)
NOTESummon details require verification
Unverified — refer to the existing guide cautiously
WHERESee existing guide
HOWSeven coloured pearls (not independently verified)
NOTESummon details require verification
Unverified — refer to the existing guide cautiously

Source audit: The official Icetouched Beast encounter is documented in detail. Dunes, BarnacleBeast and Kraken summon entries are retained as provisional until a matching official reference can be confirmed. Do not treat their unverified requirements or rewards as guaranteed.

ᚱ Icetouched Beast — Official Raid Reference

Verified raid details, mechanics and loot from the official Helheim boss guide.

LocationFrozen Hideout (FG7)
SpawnSaturday, 18:00 server time
Starting HP1,000,000,000
RelocationEvery 100M HP lost

Combat phases

PhaseHP remainingKey mechanic
1Above 700MStandard magic attacks
2700M–300,000,001Freezing storm and varied magic
3300M or belowMelee attacks and frost life drain
Watch out: The freezing storm affects players within roughly 15 tiles for 3 seconds. In phase 3, frozen players lose 15% of maximum HP per second for 3 seconds.

Public rewards

IcetouchedOrb3 guaranteed
Random cosmetics7
Gold25M–50M
DBScrolls5–10
Killer cosmetic roll1 permanent ice cosmetic roll

Official Icetouched Beast guide ↗

ᚱ Boss & Dungeon Finder

The official beginner guide confirms these dungeon types. Boss summon details that are not fully verified should not be presented as guaranteed mechanics.

RDUNGRegular · main cities · monster objective then boss
CDUNGChallenge · Utopia · timed objective
EDUNGElite · Moonlight District · harder encounters
MDUNGMaster · Sunshore · puzzle-oriented
SDUNGSpecial · chance in main cities · boosted rewards

Official reference: Beginner Guide — Understanding Dungeons.

Boss reference for dungeon runs, quest progression and organised end-game raids. Check announcements before travel: schedules and mechanics can change.

New player tip: not every boss is designed to be soloed. Start with your city's dungeon task, learn the encounter, and save end-game raids for when you have supplies, inventory space and a group.
6 guides
Jump to a guide · 6 topics
BOSSES & RAIDS
Encounter

Icetouched Beast↗

Official guide linkedOfficial Icetouched Beast guide ↗
QUICK REFERENCE

Location: Frozen Hideout (FG7)

Weekly raid · End game
Weekly raid · End game

Location: Frozen Hideout (FG7)

Spawn: Saturday at 18:00 server time. Global announcements indicate spawn and when players begin attacking.

Health: 1,000,000,000 HP. Its phases intensify as its health falls; every 100,000,000 HP removed, it relocates through the frozen shadows and returns elsewhere in FG7.

Main danger: Freezing Storm freezes nearby players for three seconds. In Phase 3, frozen players also lose 15% maximum HP per second for three seconds. Ranged players should avoid standing close; melee players should react to warnings.

Rewards: 3 IcetouchedOrbs, 7 random cosmetic drops, 25–50 million gold across public piles, 5–10 DBScrolls, and one permanent ice-cosmetic unlock roll for the killer.

Preparation: Bring a coordinated group, healing supplies and free inventory slots. Watch announcements after every relocation and regroup quickly.

Official Icetouched Beast guide ↗

BOSSES & RAIDS
Encounter

City Dungeon Bosses↗

Check official source
QUICK REFERENCE

City ranges: Utopia 1–49, Moonlight District 50–99, Sunshore 100+. Same-type dungeon cooldowns are 30, 45 and 90 minutes respectively. Avoid dungeon runs before level 15 ; death applies an EXP penalty.

Progression · Repeatable
Read full explanation

Each main city has dungeon tasks started through its local No.XZoneGuard. Complete the objective and defeat the boss or final encounter to receive the full reward.

Progression · Repeatable
  • RDUNG — Regular Dungeon: clear the required monsters and reach the boss.
  • CDUNG — Challenge Dungeon: Utopia; finish before the timer expires.
  • EDUNG — Elite Dungeon: Moonlight District; tougher fights and improved loot/Jade opportunities.
  • MDUNG — Master Dungeon: Sunshore; puzzle-oriented encounters and advanced rewards.
  • SDUNG — Special Dungeon: a rare, easier version with greatly boosted rewards.

City ranges: Utopia 1–49, Moonlight District 50–99, Sunshore 100+. Same-type dungeon cooldowns are 30, 45 and 90 minutes respectively. Avoid dungeon runs before level 15; death applies an EXP penalty.

Official dungeon overview ↗

BOSSES & RAIDS
Encounter

Second Reborn Trial Bosses↗

Check official source
QUICK REFERENCE

These encounters are tied to the four ordered Maze trials. Follow the quest NPC sequence; do not jump between trials or discard relics before Alex accepts them.

Quest chain
Quest chain

These encounters are tied to the four ordered Maze trials. Follow the quest NPC sequence; do not jump between trials or discard relics before Alex accepts them.

  • Corrupted: CorruptedDemon and Korrun. HellFire is needed for purification steps; failures can consume ingredients.
  • Contaminated: BigSackBrute provides RestorationWater; complete the map and dimension steps before finishing the trial.
  • Spirited: collect IgnorokFang, VulmirFang and PyrrhavoxFang from the three dragons, then return them to TheOldLady.
  • Enchanted: Shadowflutter, Vampyreon and Batrick provide the ordered Essences; the final sequence leads to AncientCreature.

Before entering: carry PurificationFire and plenty of inventory space. Some dimensions reset if you leave or die, and purification exchanges may fail while consuming materials.

Official Second Reborn walkthrough ↗

BOSSES & RAIDS
Encounter

Dunes Raid & DuneBeast / Rhaegal↗

Check official source
QUICK REFERENCE

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Dunes encounter · Upgrade-card hunt

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Read full explanation

The DuneBeast / Rhaegal Dune-map encounter is associated with the rare numbered UpgradeCard [9]. This is the Dunes boss route to check while assembling the complete numbered Upgrade Card set.

Dunes encounter · Upgrade-card hunt
LocationDune map
Notable dropUpgradeCard [9]

The exact raid entry conditions, boss timing and full loot table are not confirmed in this edition; check the live game or official announcements.

BOSSES & RAIDS
Encounter

BarnacleBeast — Numbered Upgrade Card Summon↗

Check official source
QUICK REFERENCE

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Summoned boss · Item upgrades

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Read full explanation

Collect the complete numbered set: UpgradeCards [0–8] are rare hunting drops, while [9] is tied to the Dune-map encounter. Sacrifice the full set to summon BarnacleBeast on the Beach, then defeat it to obtain an UpgradeBadge.

Summoned boss · Item upgrades
RequiredComplete UpgradeCard [0–9] set
Summon areaBeach
RewardUpgradeBadge

Official upgrade reference ↗

BOSSES & RAIDS
Encounter

Kraken — Seven Coloured Pearls↗

Check official source
QUICK REFERENCE

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Summoned boss · Composition upgrades

Verification notice: confirm exact summon requirements, location and rewards against the official Helheim source before relying on this entry.

Summoned boss · Composition upgrades
RequiredFull set of seven Pearls
RewardGemOfTheSea
Used forComposition beyond +9

Collect all seven Pearls and sacrifice the set to start the Kraken ritual. Defeat Kraken for GemOfTheSea, used in the composition path beyond +9.

Where to farm: White Pearl is an exceptionally rare RottenSailors drop on the Beach; the other Pearls drop from Utopiec in Sea of Thieves.

Official Pearl and composition reference ↗

Raid loot rule: the Icetouched Beast's listed rewards are public ground drops, so stay close to the boss, keep your inventory clear and be ready to collect quickly. A duplicate permanent cosmetic unlock does not award a replacement cosmetic.
ᚺ · WIKI RELIABILITY

Wiki Diagnostics & Accessibility

Check navigation, crafting controls and browser storage on this device. These checks do not verify server game mechanics.

Official references
Run diagnostics to inspect the current page.

Keyboard: Ctrl/Cmd + K opens guide search, Escape closes it, Tab moves through controls.

◎HELHEIM CODEX / SOURCES

Documentation and references

ᚱ Official Features & Server Limits

130–130–255Maximum level progression
+12Maximum equipment composition
Level 150Maximum item level
2 rebirthsMaximum reborn tier

Officially listed features include custom raids and dungeons, custom commands, lottery, Arena Qualifier, cosmetics and both gold and HelheimPoints. The official features page also states there is no offline mining or offline marketing.

Source: Official Game Features.

ᚱ HELHEIM FIELD GUIDE

Sources & maintenance

This player wiki is a detailed companion guide, not an official publication. The live official wiki remains the authority for current values and any changes after the source pages were updated.

4 guides
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